I plan to start working on the enemy placements, and should I stick to the accuracy and place the enemies bar for bar, or should I go my own way making the stage less accurate, but a bit more lively and engaging? For example adding all the GHZ enemies in spots they weren't in before?
I also was thinking about an other thing. Should I also make a scale accurate variant of this stage? Because this version here is maybe 1.5 times bigger than the original. I maybe could include it after you beat the version right here. So is it a good idea?