Aquavine
📀🌻Frutiger Aero enjoyer :3🌻📀
So I may or may not scrapped a whole almost finished section that I worked like two days on just because it seemed off... But I replaced it with more straight forward section that goes instantly to sea temples. And it's more of a explorable area than a section.
It takes place of the jungle section and it appears right after the wavy stone slope.
I already made a temple platform that serves as a test but the problem is that I don't know which texture I should give to these platforms. I originaly wanted all of the temple objects to use textures from Jungle Joyride from Sonic Unleashed (X360/PS3) but it seems that there are some textures missing in the textures resource and even If i'm just blind, some of these textures are used for models and it makes the textures glued together in a one big mess which doesn't help me. :C I also looked at windy valley and lost world from SA1 for potential textures but these are just too darkish for me. But I could use it to simulate effect of water slowly destroying the bricks by constant moisture and making them darker.
And I have to go back to the drawing board because the temple sections as of now aren't really engaging, it's just run-jump-run again but this time up a slope, all in straight line without even having to do the smallest turn. I also started to think of act 2 as more platformer heavy than act 1 which is more speed oriented. So my brain may finally stop screaming at me for making sections that don't have red spring and boosters everywhere... And I still don't know I made such a good stage with barely any planning, I find myself replaying act 1 with speed modded characters few times in a row. (I recommend playing it with Modern sonic specifically.)
It takes place of the jungle section and it appears right after the wavy stone slope.
I already made a temple platform that serves as a test but the problem is that I don't know which texture I should give to these platforms. I originaly wanted all of the temple objects to use textures from Jungle Joyride from Sonic Unleashed (X360/PS3) but it seems that there are some textures missing in the textures resource and even If i'm just blind, some of these textures are used for models and it makes the textures glued together in a one big mess which doesn't help me. :C I also looked at windy valley and lost world from SA1 for potential textures but these are just too darkish for me. But I could use it to simulate effect of water slowly destroying the bricks by constant moisture and making them darker.
And I have to go back to the drawing board because the temple sections as of now aren't really engaging, it's just run-jump-run again but this time up a slope, all in straight line without even having to do the smallest turn. I also started to think of act 2 as more platformer heavy than act 1 which is more speed oriented. So my brain may finally stop screaming at me for making sections that don't have red spring and boosters everywhere... And I still don't know I made such a good stage with barely any planning, I find myself replaying act 1 with speed modded characters few times in a row. (I recommend playing it with Modern sonic specifically.)