Press the Item button with no item to honk.
Features:
Features:
- 299+ incredibly abrasive noises
- i've gay
play a race lol
Servers:
horn_hellchance: Chance out of 1000 that a hellhorn (louder and more abrasive) will be randomly assigned to a player with no horn selected.
horn_preferexpansions: Off by default. When On and expansion packs are loaded, players without a horn set will only receive expansion horns, and never the base 300-ish horns. Good for themed servers.
horn_explode: When Off (by default), uses the standard volume-reduction spam limiter. When On, uses the "if you don't shut up I will blow up your vehicle" spam limiter.
horn_unleashhell: Off by default. When On, players can select hellhorns as if they were normal horns. Warning: this is REALLY LOUD.
Players:
Use the horn command to display all available commands.
horn_hellchance: Chance out of 1000 that a hellhorn (louder and more abrasive) will be randomly assigned to a player with no horn selected.
horn_preferexpansions: Off by default. When On and expansion packs are loaded, players without a horn set will only receive expansion horns, and never the base 300-ish horns. Good for themed servers.
horn_explode: When Off (by default), uses the standard volume-reduction spam limiter. When On, uses the "if you don't shut up I will blow up your vehicle" spam limiter.
horn_unleashhell: Off by default. When On, players can select hellhorns as if they were normal horns. Warning: this is REALLY LOUD.
Players:
Use the horn command to display all available commands.
Scripts loaded after HORNMOD can call "HORNMOD_AddHorns" to bolt their own awful meme sounds onto the existing list. HORNMOD will handle allocating these, just make sure the files are actually present.
You can add hellhorns too:
Companion scripts can also use HORNMOD_Horns() and HORNMOD_HellHorns(), which return the relevant sections of the horn table.
Code:
HORNMOD_AddHorns({name = "sfx_foo", info = "Horn Example"}, {name = "sfx_ivegay", "info = "i've gay", extags = "this is used for searches but not displayed"})
Code:
HORNMOD_AddHellHorns({name = "sfx_bar", info = "GENUINELY TERRIBLE NOISE"})
Starting with V5, HORNMOD became non-Reusable after an unresolvable conflict with a server host. Version 4 and earlier of HORNMOD are Reusable. All versions of HORNMOD: CHAMPIONSHIP EDITION are non-Reusable.
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