Haya's Combi Ring Mod

[Open Assets] Haya's Combi Ring Mod [F] Flora

This content may be freely modified and/or maintained by anyone.

haya__

The Staircase awaits you
This mod is great, but the forum post should probably that this mod comes with Mini Ranking Plus, or remove MRP and list it as a dependency. This caused a lot of confusion for me.
 
haya__ updated Haya's Combi Ring Mod with a new update entry:

Flora update

So.... its been some time.

The very first combi update is now here! After some testing with help from Karts R Us, I felt like its time for a new update!

- Fix an issue where Grow would bug out and be left stuck in the Grow state. (Contribution from Sunflower's Garden)
- Fix an issue with setting karteliminatelast.
- Fix an issue with Super not applying correctly. (Due to interop change in latest HugeQuest update.)
- Fix an issue with teleport spoof...

Read the rest of this update entry...
 
haya__ updated Haya's Combi Ring Mod with a new update entry:

Somewhat major hotfix update - [F] Flora

The [F] in [F]Flora stands for Final.

This will hopefully be the last update to this codebase in a while (as I have plans to rework the codebase for 1.2).

  • Updated HugeQuest interop to comply with the latest HugeQuest update.
  • Goodbye karteliminatelast, hello combieliminatelast! combieliminatelast acts exactly like KEL, except it no contest's the last combi team left when combi is on (it still acts...

Read the rest of this update entry...
 
Hey there! I know it's been a few years, so I won't be too surprised if you don't see this. But is it possible you could add an option to disable the partner overlay on the bottom of the screen, and/or make it not appear during local play? Since it primarily blocks the 3rd and 4th player's views! But the mod otherwise seems to work fine in local play, so it'd still be fun to play locally with friends!
 

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