• Do not use Works in Progress as a way of avoiding the releases system! Works in Progress can be used for sharing early betas and for getting suggestions for improvement. Releases of finished content are not allowed in this forum! If you would like to submit a finished addon, click here for instructions on how to do so.

Green Hill Remake & Marble Zone Remake

Cosmic Emerald

A person who has interest in srb2 addons
This is really cool! this reminds me of neo palmtree, also IS THAT LITTLE PLANET
(i can't wait for this to be done)
 

artloc1

Member
before

srb20018.png

after

srb20007.png
When creating the map, I was overcome by nostalgia for the classic dream book, so I decided to make a skybox from scratch, approaching the original with an improved drawing. I also decided to replace the water and, if possible, the clouds in the background.
Post automatically merged:

I also planned to make a swinging bridge out of round logs. But he was slowly rocking, and the idea had to be abandoned. If the map is well optimized, then I will make bridges from rounded logs
 

Attachments

  • srb20006.png
    srb20006.png
    1.5 MB · Views: 46
  • srb20007.png
    srb20007.png
    1.4 MB · Views: 42
Last edited:

artloc1

Member
I plan to keep the first version of the skybox with a blue sky, as it is more classic. What do you think is the best skybox?
srb20000.png
srb20023.png

Post automatically merged:

I also plan to add glimpses for water as in the original, diversify the skybox (add more fountains, improve the quality, make the clouds animated and, if possible, add a reflection with animated waterfalls
 
Last edited:

artloc1

Member
hmm i'd say this one. the darker blue sky contrasts better with the level than the normal lighter blue in my opinion.
I agree
Post automatically merged:

This is not the final version, I will still redo the coastal water
srb20005.png
 
Last edited:

artloc1

Member
I finally finished the water, pay attention to the screenshot, I made the skybox water in such a way that it merges with the water in the game area. In addition, the water flickers and moves (I'm too lazy to upload a video), I added trees (I don't know if I need to use them)
srb20000.png

Post automatically merged:

It took a couple of days to create the water
Post automatically merged:
 
Last edited:

Othius

[A person in a place]
Contest Winner🏆
I finally finished the water, pay attention to the screenshot, I made the skybox water in such a way that it merges with the water in the game area. In addition, the water flickers and moves (I'm too lazy to upload a video), I added trees (I don't know if I need to use them)
View attachment 71593
Post automatically merged:

It took a couple of days to create the water
Post automatically merged:
what if you used this script in your level

for the loops and corkscrews
 

artloc1

Member
what if you used this script in your level

for the loops and corkscrews
Great idea, thanks for the tip, I didn't even know that such a thing could be done. When I finish the skybox, I'll immediately see what this thing is.
Post automatically merged:

Transformed classic map with shimmering and shimmering water. The skybox is getting ready for completion, then I will continue to make bright waterfalls on the map itself.
000.png
srb20012.png
 
Last edited:

artloc1

Member
I tried to check how this script works, but I couldn't run the test card. Maybe I was doing something wrong.
 

artloc1

Member
the pk3 test file loads everything by itself
Figured it out! The only thing is to adapt this script to my map.
Post automatically merged:

Need advice who knows how to make flat platforms that move horizontally. I found instructions for creating them, but they are too thick, and it is impossible to make them smaller.
 

Othius

[A person in a place]
Contest Winner🏆
Figured it out! The only thing is to adapt this script to my map.
Post automatically merged:

Need advice who knows how to make flat platforms that move horizontally. I found instructions for creating them, but they are too thick, and it is impossible to make them smaller.
You have to make a custom texture that is thinner.
 

artloc1

Member
Спасибо!
Post automatically merged:

Post automatically merged:

Вы должны создать пользовательскую текстуру, которая будет тоньше.
Я столкнулся с новой проблемой, я решил поднять платформу выше и заметил, что ее пол и потолок стали прозрачными, вы случайно не знаете, как это исправить?
Конечно, вы можете поднять саму карту и исправить эту ошибку, но что, если я захочу поставить платформу выше.
Post automatically merged:
srb20008.png

srb20001.png
 
Last edited:

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Top