• Do not use Works in Progress as a way of avoiding the releases system! Works in Progress can be used for sharing early betas and for getting suggestions for improvement. Releases of finished content are not allowed in this forum! If you would like to submit a finished addon, click here for instructions on how to do so.

Green Hill Remake & Marble Zone Remake

artloc1

Member
srb20011.png

I changed the color palette to skybox, do you think this option is better or leave the old version?
 

artloc1

Member
WOW, LOOPS? I know about that new "Halfpipes thing" but its still amazing to see! Amazing so far!
I tried the mod with Half pipes, but it seemed a little damp to me, since it is difficult to run around the loop with it, in general, it does not work as I would like
 
Ah, okay. Well, maybe you could script up a semi - auto pathway for the player to follow upon touching a certain part of the loop? (I have no knowledge of code besides a year on scratch, so I have no idea if this would work or not) Or maybe, ya know, make em bigger.
 

artloc1

Member
Ah, okay. Well, maybe you could script up a semi - auto pathway for the player to follow upon touching a certain part of the loop? (I have no knowledge of code besides a year on scratch, so I have no idea if this would work or not) Or maybe, ya know, make em bigger.
I have already made the first loop on the same principle and it works fine. And on this loop I check the physics mods. I think over time to release a test card so that the players choose which option is better
Post automatically merged:

I'm thinking of replacing the trunks of palm trees with white, how do you like this idea?
srb20012.png
 
Last edited:
I have already made the first loop on the same principle and it works fine. And on this loop I check the physics mods. I think over time to release a test card so that the players choose which option is better
Post automatically merged:

I'm thinking of replacing the trunks of palm trees with white, how do you like this idea?
View attachment 72572
I think this looks much better, in my opinion!
 

artloc1

Member
2022-07-13_00-12-40.png

Post automatically merged:

I plan to make a downhill with a springboard, this part of the map will be done for a long time. If it works, then the map will be interesting.
 
Last edited:

artloc1

Member
Amazing!

Thats cool, this map is great, and you're awesome.
Thank you Glad to hear it!
Post automatically merged:

2022-07-13_23-38-12.png

Post automatically merged:

Thank you Glad to hear it!
Post automatically merged:

2022-07-13_23-38-12.png
I do not know how this will affect performance, but there may be a sagging fps. Who knows how geometric shapes affect performance?
Post automatically merged:

srb20026.png
srb20025.png
 
Last edited:

artloc1

Member
srb20028.png
srb20029.png

Post automatically merged:

These are just sketches, over time I will change the landscape and add objects.
Post automatically merged:

I want to make the map more atmospheric so that it doesn't seem too blocky, I also can't decide on the music for the map, there are different options. Starting from Sonic utopia and ending with sonic generation (classic and modern).
 
Last edited:

El-fire

i am a toaster
I also can't decide on the music for the map, there are different options. Starting from Sonic utopia and ending with sonic generation (classic and modern).
well i was thinking maybe this?
theres also the Japanese version.
i really like this song but i understand if the lyrics aren't doing it for ya. at the end of the day the choice is yours.
 

El-fire

i am a toaster
The first video is not displayed for me
huh odd well its just the english version, heres the music video version if this one works.
 
Been watching since the beginning... and I fell in love with how detailed everything is! Truly beautiful!

For the music situation, I recommend using the OST for Sonic 1 Definitive by TheRedInferno. Personally, I prefer Act 2's music.

I do wish the absolute best for this map, as this I know will be very popular! I wish the best of luck! :wonderful:
 

Who is viewing this thread (Total: 3, Members: 0, Guests: 3)

Top