Resource icon

[Reusable] Cut Multiplayer Stages (Cut levels from 2.1)

This thread contains content that may be reused, modified, or ported by anyone.

Radicalicious

Pre-2010 internet junkie
Here it is, my first public WAD and a WAD literally nobody asked for. I was scrolling along the wiki when I found out that a bunch of 2.1 multiplayer maps were cut. Now, by no means are these maps actually good, but I figured why not. I had a lot of memories with these zones, and I can't let them go.

Keep in mind that these maps are not updated to 2.2 standards, which means all the 2.1 level design flaws are still here, and there aren't any slopes. I got it to the point that these maps are fully playable in 2.2 and show no errors, but if something is broken, just tell me and I will fix it. I played through several minutes of each map with a friend and everything worked fine.

I hope you guys enjoy this!
 

Attachments

  • srb20006.jpg
    srb20006.jpg
    195.7 KB · Views: 921
  • srb20007.jpg
    srb20007.jpg
    118.7 KB · Views: 846
  • srb20008.jpg
    srb20008.jpg
    113.1 KB · Views: 661
  • srb20009.jpg
    srb20009.jpg
    110.3 KB · Views: 663
  • srb20010.jpg
    srb20010.jpg
    129.1 KB · Views: 552
  • VMF_CutMultiplayerMaps-v2.zip
    455.7 KB · Views: 376
Last edited:

D00D64

Probably Responsible
Moderator
Judge
Unless the dev team says otherwise, I guess its OK to be put in releases.
 

aa479758

A Sonic and Puyo Fan
So I noticed when advance map is set to next, these stages aren't registered in the sequence strangely. But if advance map is set to random, there is a chance they can be selected.

In the gifs below, Granite Lake goes to Celestial Sanctuary.

But when Diamond Blizzard is finished it goes to Celestial Sanctuary instead of Granite Lake.
 

Attachments

  • srb20009.gif
    srb20009.gif
    575.6 KB · Views: 147
  • srb20010.gif
    srb20010.gif
    570 KB · Views: 138
Last edited:

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Top