TIME FOR YOU TO PERISH!
oh thx I did not know!
I like how the concept is handled with this mod!
Here's something curious I feel may be important to mention.
Oh, and by the way, this is coming from a Mac OS user, so I'm not sure how much things change.
Regardless, I added as many characters as I could (Clone Fighter included, of course) and ran into an issue: When I use Spin charge, the game gives me a SIGSEV.
No error appeared in the console before hand, and it has consistently crashed trying to Spin charge (the 2nd attempt was from a roll, weirdly enough).
The characters that I added were: Junio Sonic, Kirby, Legacy Flame the Dragon, Kanade, Modern Sonic, Shadow, RCharacters (Metal Knuckles & Tails Doll), Skip, EggPack, Gemma, Dirk Chars, Bandages, Neo Sonic, Silver, and Milne.
17 in total, counting Clone Fighter. Maybe one of them causes the issue, but I'm not sure if it's them or something regarding Clone Fighter itself, mainly because the first SIGSEV, I believe, was without adding any characters except CF.
EDIT: Here's a screenshot of a SIGSEV I was able to replicate very quickly.
Just realised the 'improvements' I did to cl_enable broke C.F. in multiplayer
Same for the skin variables being local
So... The 1.0.1h hotfix is out.
Nvm, it just breaks everything. Welp.
and when you add mods like shadow then swap in MP u cannot be clone shadow
This is a very interesting mod, the only thing I could think of comparing it to would be Metal Anyone. (btw really hope that gets ported/updated lel)
Anyways there was something weird I found when playing, if you haven't unlock Amy, Fang or Metal they will just be Knuckles which is kinda weird. (mostly not the first to bring this up)
Haven't use it all that much but from what I did, it seems pretty cool.
Also I really hope Jeck Jims pulls a HD models Metal Anyone for this mod and makes him Emerl that would be pretty cool to see. (it's mostly not going to help but still, I can dream)