Linz
Dumb Mouse with Scarf Friend
Why backwards? How is she gonna see ahead of her? It makes zero sense. Plus, is there a backstory on how this character ended up here anyway?
1. Why not?
2. That's the fun thing, she doesn't
3. Maybe there is
Why backwards? How is she gonna see ahead of her? It makes zero sense. Plus, is there a backstory on how this character ended up here anyway?
Huh. I haven't played srb2kart before because I'm on mobile. But that's an interesting backstory. But still, why backwards? They could've ported a character facing forwards instead.There indeed is a backstory for her! It's in the Overview tab, but I don't mind stating it again in more detail:
Backwards Aigis is a scrapped model of the Aigis you see currently driving around in Srb2Kart. After many tests to make a racing version, the model was scrapped and the default one was used instead. Precautions were not properly taken when deactivating the scrapped model, and it booted up in a warehouse, surrounded by crates of unused things. She grabs a pair of shades, and practices racing backwards to take on the racing scene in style! (Hence the Srb2Kart where she first appears.)
Not long after this, she takes this further by using her backwards skills to make her way through normal platforming challenges, and asks Tails to fit her with cool finger lazers.
She moves backwards because:Huh. I haven't played srb2kart before because I'm on mobile. But that's an interesting backstory. But still, why backwards? They could've ported a character facing forwards instead.
Lots of improvements! I've gotten much better at Lua, so I can really start spicing things up now.
Changes:
- Custom Lazer Sprites implemented
- Lazers are now a little faster, to prevent outspeeding them in Boost Mode
- Lazer sizes were altered - let me know if they feel off
- Charge Shot implemented, along with corresponding HUD element
- ChrispyChars Tricks implemented
- Updated Super Transform Animation (She looks a little cooler)
- Super Abilities Implemented (Not spoiling them here!)...
Changes:
- Got rid of groundsparks entirely. I've been told that they lag up netgames, which is fair.
- Added in the console command "hominglazers" to toggle:
- Lazers that home in on anything she's facing away from
- Some have found it annoying to miss things by a very small margin, especially on netgames, so this should help. Do note that it defaults to off, though.
ToDos:
- Still the same as last time, except maybe a command toggle for groundsparks as well
Changes:
- Re-did all of her sprites for higher quality, and lower resolution (and added animations she didn't have before)
- Some addon support (Milne dance, Kirby abilities)
- Converted to .pk3 (The size difference is shocking - I'm so sorry for not doing this before)
- New boost mode inspired by her playstyle in SRB2Kart
- Charge shots now break through walls and spikes, and deal double damage
ToDos:
- Still need to add SRB2Persona and SRB2Battle support - gonna keep on adding this here...
any work on that?View attachment 66278View attachment 66279View attachment 66280
I've been working on SRB2Persona support for the past little while! I'm sorry I hadn't done this earlier.
I'll make sure to fix that for the next release!Found a bug
it seems like if someone is playing as B. Aigis, the charge meter shows up for everyone, even if they're not playing as her.
Sorry, progress has been slow... personal life stuff.any work on that?