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Animation Debugger Details »»
Animation Debugger
Version: 1, by TehRealSalt (Ya Gal Sal Here (σᴥσ)) TehRealSalt is offline
Developer Last Online: Jul 2020

Version: SRB2 Rating: (1 votes - 3.40 average)
Released: 02-06-2020 Last Update: Never Installs: 2
Scripts Re-Useable Content

Simple script I made since I needed to test specific animations while working on a character WAD. I figure this may come in handy useful for other people as well, for character WADs & 3D modelling.

Use the command "animationdebug <sprite2> <animation speed> <frame> <super> <tail roll> <color>" to control it.
  • Set "sprite2" to '-1' to disable, or set it to a SPR2_ name/number to enable.
  • "speed" sets the playback speed, set to '0' to test a still frame.
  • Set "super" to 'true' to show Super animations, anything else to show normal animations.
  • Set "tail roll" to a value between '2' and '-2' to change Tails' overlay rotation value for certain sprites.
  • Set "color" to force a specific skincolor, including super colors, set to 'none' to use your existing color.

Use the console variable 'anim_lockangle' to disable the angle locking.

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File Type: lua VL_animationdebug-v1.lua (8.6 KB, 204 views)


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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Old 02-06-2020   #2
Zipper's Avatar

Thanks, I love it.
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<Rob> Thok is not malaria
Zipper is online now   Reply With Quote
Old 02-06-2020   #3
FlyingNosaj's Avatar

Been waiting for something like this for quite some time, so this'll help out a lot with character creation and offset tweaking.
FlyingNosaj is offline   Reply With Quote

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