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Starpost HUD & Directional Starposts Details »»
Starpost HUD & Directional Starposts
Version: 1, by Krabs Krabs is offline
Developer Last Online: Sep 2020

Version: SRB2 Rating: (7 votes - 5.00 average)
Released: 01-12-2020 Last Update: Never Favourites: 4
Scripts Re-Useable Content Sprites/Graphics

I got tired of watching new players get lost, so here's something

- Helps alleviate backtracking in complex maps
- Helps mapmakers get their starpost IDs in order
- Helps exploration
- Cool papersprite arrow
- Yes

Spoiler: Known issues
- It relies on the mapmaker to avoid skipping starpost IDs, so some official maps can be a little wonky
- One starpost in cez1 doesn't want to spawn an arrow
- Doesn't work properly in splitscreen coop

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File Type: pk3 VL_StarpostHUD-v1.pk3 (2.9 KB, 404 views)


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Old 01-12-2020   #2
Zipper's Avatar

Multidirectional starpost sprites really should be a thing.

Welcome to Releases!
<Rob> Thok is not malaria
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Old 01-12-2020   #3
Unknownlight's Avatar

This mod really makes it clear that the internal starpost numbers were not meant to be seen by the players. The first starpost in the straight, standard path in ACZ1 is #4.

Excellent work, though! Something similar to this would be a great addition to the base game.
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Old 01-13-2020   #4
Wandering Protagonist
Goldenhog's Avatar

>give it a 5-star vote
>now has a 3-star rating
This silly forum, can't recognize how cool this thing is.
Originally Posted by Asagi Asagiri
I need power over the people! The stupid, STUPID people!
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Old 01-13-2020   #5
Augus's Avatar

Originally Posted by Zipper View Post
Multidirectional starpost sprites really should be a thing.

Welcome to Releases!
Maybe the starposts could be shaped like a gate, like they are in the Adventure games? Then when you pass through the gate, it “opens” with the posts now pointing in the direction of progress?
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Old 01-13-2020   #6

You know,when I go through multiple starposts and I see the hud with numbers I it reminds me of that infamous Shadow the Hedgehog game in which you could use checkpoints to switch locations.I wonder if something like this would be possible :o
xxsegaxx is offline   Reply With Quote

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