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#21 |
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I have played the circuit maps, here is my review.
Hydrowing Zone The map is fun to play, though a bit hard for beginners. I like how you thought of amy on the part right before the finish. It takes me about 2:50 minutes to complete the map, which is a bit long for circuit IMO, most circuit maps are between 1 and 2 minutes, so I suggest making it 2 or 3 laps. I don't like the yellow springs that are practically sure to get you hit by the lazer and killed by the bottomless pit. Furthermore, I also think that the blue conveyors are too short, you have to jump off almost immediately, that is not intuitive. Overall, I rate the map 7/10. Haptic caverns Zone The map has too many flat parts, the obstacles don't really make it interesting, just annoying. 2 laps is a good choice, the map has the right length. Interesting mechanic with the bouncy part, I like that. The part where you have to turn sharp right or fall in a lava pit is a bit unintuitive, maybe put a marker there. There are too little checkpoints in the map. Overall, I rate the map 5/10. Greenflower Canyon Zone The first part is fun to do, with the downhill run, but the rest of the map is really annoying. Too many springs. If you fall, it takes forever to die, it's literally faster to bring up the console and type "suicide". If you lose momentum at the first starpost as sonic, you're done for, really hard to get up again. The map is also way too long, on my first play it took me 8 minutes to finish it! Also, the map doesn't feel like circuit to me, it's kart in the first part and springs in the second part. Overall, I rate the map 3/10. |
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#22 | |
OC Donut Steel
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Quote:
By the way the music doesn't loop well because I didn't bother doing LOOPPOINTs.
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FAIL How did he stop me and impossibly damage me? He must be hacking. (Map) <Retry] /Menu\ |MORE CST| (mod not mine) |
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#23 |
The dumbest man
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8 frames per second hello!
sorry that i can't appreciate it
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My discord: yfyfyfyfyfy#8483 English is not my native language. Sorry if there is a mistake in the text. Even in this. |
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#24 |
The Danganronpa Guy ._.XD
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Oh my god, OH MY GOD, OH MY GOD!!!, ĦĦĦĦOH MY GOD!!!!
· [H Y P E R V E N T I L A T I O N]
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"As long as there exists seeds of hope. I'll glady kill a person, and glady die myself." |
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#25 |
currently away
Developer
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The Contest Voting subforum has now been opened!
The opening post has also been slightly reworded: we now encourage you to post your feedback and reviews in your voting threads, which will be made public once the voting period is over. However, do feel free to discuss the levels outside of your voting threads! Last edited by sphere; 09-09-2020 at 02:41 PM. |
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#26 |
2.3 will have menus
Moderator
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Time for some critique. The levels are not necessarily listed in order. I played most of them as Amy.
Spoiler:
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don't care didn't ask plus you put player code in mobjthinker hooks Last edited by Tatsuru; 09-11-2020 at 01:56 AM. Reason: Update 1 |
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#27 |
Also known as Teravolt now
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Oh I used to love rating these. At least the Singleplayer ones, so that what I'll do! Huzzah for the return by the way. I'll edit this post as I play more of them. I'll add some criticism first and give a final score to all the stages after I play everything.
Heroes Hall - no score yet Spoiler: Toffee Tor Spoiler: Metallic Madness Zone 1 Spoiler:
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Always remember to have fun well not always but y'know Last edited by Metal-Rawr; 09-15-2020 at 04:47 PM. |
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#28 |
Twitter: @Chicmunk4u
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I have played through all the SP stages and this is the results of what I loved most:
1st: Snowflake Ridge (Spyro) Best Use Of Tech 2nd: Metallic Madness (Good Future) 3rd: Overgrown Heights 4th: Rustic Templar |
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#29 |
windows 98 second edition
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I only have finished reviews for 4 stages so far (and 1 partial review for a stage I haven't completed yet), but here you go:
Spoiler:
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SLAMMASTERRRR Last edited by ACStriker; 09-09-2020 at 04:51 PM. Reason: whoops |
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#30 |
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Absolutely horrible timing. I just hurt my wrist a few days ago. I was really looking forward to playing and reviewing the revival of the OLDC. I'll obviously come back to it once my wrist heals, but it's not the same.
Amazing work, everyone! I'm so glad we're back in business! |
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#31 |
absolute Chad
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Hello, I played through all of them and ranked them. It might not be the best critique I'm going to give, [CODE]but with 20 maps (21 if you didn't compete) to rank there are a lot of things to remember. And I'm not particularly good at that. My ranking is below, locked behind a spoiler marking.
Spoiler: spoiler |
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#32 |
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rule number one of hive elementals: please for the love of god use them carefully and dont be like aerial garden
youre not supposed to base your vote on being technically impressive, you're supposed to base it on level design, how fun the map is the play
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Check out my Soundcloud here! https://soundcloud.com/mastagambit I do a lot of Sega Genesis/Megadrive style covers (w/ polyphony limitations) + other stuff Last edited by Gambit; 09-09-2020 at 10:31 PM. |
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#33 |
2.3 will have menus
Moderator
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What Chicmunk said about the level is a side comment that may or may not have to do with it being their favorite. Even then, the criteria under which a level is their favorite are up to them and them alone: if they think a level is their favorite because it's technically impressive, so be it.
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don't care didn't ask plus you put player code in mobjthinker hooks |
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#34 |
Community Noise Maker
Developer
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Arena
Spoiler: Battle Didn't get a chance to play these in CP yet, just Diamond Spoiler: Battle CTF Spoiler: |
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#35 |
Wiki Admin
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I've played through all the singleplayer levels and ranked them best to worst. The level pack as a whole is a huge mixed bag, but I think they're all worth trying out.
Spoiler:
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I'm currently working on making 8-bit covers of the entire 2.2 soundtrack. Here are all the special stage themes! Last edited by cookiefonster; 09-12-2020 at 05:31 PM. |
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#36 |
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The framerate is godawful for me for some reason! In almost every stage, damn :(
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#37 |
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I've already played all the new levels of SP, here is my top 10 at the moment, but I can change my mind later.
1- Overgrown Heights Zone: The best of all, it has some unfinished areas, but the rest makes up for it all! 2- Aqua Paradise Zone: It would be perfect if it weren't so heavy 3- Metallic Madness Good Future: I really didn't find any problem with this level, I just believe it is very heavy and confusing. 4- Heroes Hall: Although it seems simple, it was a lot of fun, problems with opengl can be easily fixed. 5- Shadow of Atlantis Zone: A very crazy level, very detailed, a pity that all challenges can be easily skipped using Tails or Knuckles 6- Wasteland Wilds Zone: This level made me happy, it's in a level of balanced difficulty, the problem was having recycled ACZ2 and DSZ, lacking originality. 7- Oasis Palace Zone: This made Daddy proud, good level design, some areas are confusing. 8- Rustic Templar Zone: There's nothing wrong at this stage, but I think the coloring made me a little queasy. 9- Spyro Ripto Blast 2: Very creative, but I don't think it's in context. 10- Cyan Heights Zone: I really liked this level, it has everything to be the best, but it is very short and unfinished, a pity. |
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#38 |
windows 98 second edition
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Right now I have been feeling somewhat tired so I haven't covered any other stages so far...but I can provide my own take on Hectic Harbor (which is my own map):
Spoiler: And...that's what I had to say about it (of course it wouldn't be a normal review since its my own entry), but I have to thank the OLDC staff for allowing me this chance to be part of this event; there are so many promising levels and I'm glad to be here :D ...and this is a bit of a spoiler for the stage itself, but in case you think that there's nothing else to do in it... Spoiler:
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SLAMMASTERRRR Last edited by ACStriker; 09-10-2020 at 01:38 AM. Reason: Why I started so late |
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#39 |
Veteran
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Thank you for the feedback and I agree. The openness makes Tails & Knuckles very overpowered. I have some creative ideas on how to fix that in a future update.
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#40 |
....wut
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*tongue snaps* nice
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