Underwater Map Music

[Open Assets] Underwater Map Music v1

This content may be freely modified and/or maintained by anyone.

Rem

Goblin
This is a simple Lua script that allows you to add underwater music tracks for your levels.

Usage
  1. Add the script to your wad/pk3.
  2. Get/create a variation of your level's song with the same length.
  3. Add a line in your Level Header, defining "Lua.WaterMusic = " with whatever your underwater song's name is.

Extra Bits
  • Keep your main & water songs under around 2MB in filesize each, big filesizes tend to cause the game to hang when switching between them.
  • There's also an example setup attached, which affects GFZ1 if you want to see how it works.
 

Attachments

  • L_UnderwaterMusic.lua
    539 bytes · Views: 432
  • UnderwaterExample.pk3
    1.9 MB · Views: 375
  • WaterPeek.png
    WaterPeek.png
    5.2 KB · Views: 218
This is nice. Although I couldn't get custom music working, I could see someone recreating Dire Dire Docks with this script.
 
Now we just need harp remixes of every track in the game to use them with this script
 

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top