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SRB2 Bomberman (SRB2B) [vB-001]
![]() Developer Last Online: Jan 2021
Talk about a blast from the past. It's back, and recreated in Lua a decade later! Announcement Trailer SRB2 Bomberman (SRB2B) Version: vB-001 Discord Youtube? Intro Bomberman. You plant bombs, you move in a 4 directional maze-like-pattern (Usually) and collect power-ups to cause more destruction. Simple, right? Well, that's about it. Features: Spoiler: List of Features Control tidbits* Spoiler: Control info This feature in particular did not make it into initial release or is incomplete due to time constraints or other issues that came up during development Please refer to the "Issues, problems, bugs?" section of this post Camera Control tidbits Spoiler: Camera info Level tidbits Spoiler: Level info Issues, problems, bugs? Spoiler: FAQ Spoiler: I want to do x/y/z, but I'm not sure! Spoiler: How do I make custom maps for this? EXTRAS Spoiler: Changelog Spoiler: Technical Tips Spoiler: Recruitment? Spoiler: Socials Credits Spoiler: Credits * Indicates feature that did not make it into initial release or is incomplete due to time constraints or other issues that came up during development. Graphics/Code exists for this, however this is planned for a future release. Download Now
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#2 |
The unreliable judge
Judge
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This all checks out to me! I missed out on playing this in the original release, so I'm glad it's been recreated with Lua that's for sure.
Custom maps made for this gametype will use the prefix "Bo_".
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Meanwhile in Aerial Garden Zone Last edited by Prime 2.0; 03-30-2020 at 03:46 AM. |
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#3 |
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Oh hell yes!
I remember playing the CRAP out of this years ago! Good to see it making a return!
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Certified Emerald Hunter for online matches -Oldbie that still sucks- Still waiting for Controller Support to be fixed... |
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#4 |
Just A Random Player.
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i remember the 2.0 version of this?
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Yiddle-Diddle-Do |
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#5 |
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This is a great mod, and all, but it was literally hard to figure out how to use the bcom_cam command.
---------- Post added at 11:33 AM ---------- Previous post was at 11:27 AM ---------- and for some reason i can't use the bcom_control command.
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Lolour on twitter: if srb2 is over, srb3 when? |
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#6 |
Lucario
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Oh my god, it's awesome. Good job!
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Having curiosity on modding and enjoying playing. Lucario - The Aura Pokémon |
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#7 |
a gamer on the interwebs
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How come when walking around, you instantly slow down when trying to go in other directions rather than walking horizontally or vertically?
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#8 |
a gamer on the interwebs
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..wait i'm just being dumb, didn't know about bcom_control. Nevermind, sorry.
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#9 |
Sinny the Fennec is my YT
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Since this is SRB2B, Bomberman should be a character right?
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#10 |
AKA Superjustinbros
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I should point out that this mod messes with your camera settings for vanilla SRB2 if you try to run it then switch back to vanilla afterwards:
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#11 |
Fangurus cork jumpus
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It didn't happen to me because I use the bat files provided in the mod.
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I'm a bad troller lol |
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#12 |
Don't doubt yourself alot.
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Doo doo doo, doo, doo, doo doo doo doo...
**proceeds to continue mimicing the Bomberman theme** |
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#13 |
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Played this for awhile with a couple friends. Thoughts:
- Would like to be able to move diagonally normally. Doesn’t feel very good to slow to a crawl when moving diagonally or when turning corners. - Jumping is way too powerful. You can basically just jump away from everything, so the only thing that’s even remotely a threat is the giant bomb, and even then it’s super easy to just jump away. We had fun for a bit, but it got boring quickly since it was basically just jumping around until the time ended. |
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#14 |
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#15 | |
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Quote:
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#16 | |
"It's ok, I like you too!"
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Let me say this outright, I appreciate the feedback I'm receiving in this thread.
I'm aware that the Bomberman Mod will modify your camera settings. This is partially my fault and my method of trying to mitigate the player disabling the Bomberman Camera in favor of the Vanilla SRB2 camera with the bcom_camenable or other bcom_cam* commands. I'll be updating this in the next release along with other minor bugfixes that I've been made aware about after release. The default setting for the camera height is normally 25. You may change this back with the following command. Code:
cam_height 25 Quote:
On jumping, I've heard comments ranging from the option to turn off jumping, to nerfing jumping, to removing the option to jump entirely. I'm currently looking at an option to toggle the ability to jump within a match to give more of a "classic" Bomberman feel. I've also updated my initial post for those who want to create custom maps for this modification as well. |
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#17 | |
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Quote:
I specifically did not propose a solution because when I give feedback I often have this Neil Gaiman quote in the back of my head: "Remember: when people tell you something's wrong or doesn't work for them, they are almost always right. When they tell you exactly what they think is wrong and how to fix it, they are almost always wrong." I trust that Flame will come up with a good solution on their own. |
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#18 |
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how is this a lua
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AAAAAAAAAAAAAAAAAAAAAAAA |
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#19 |
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what do you mean by that it has lua inside of it, and it is an custom gametype inside of srb2.
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#20 |
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I need the camera back to normal, and the only solution i can come up with is uninstalling and reinstalling SRB2.
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Nintendo nerd playing a SEGA-based fangame. |
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