This mod is beyond incredible, and it's such a blast to play - I never knew how badly I needed Persona online multiplayer until now. I wanna take a bit of time to nitpick about the pvp, from the few matches I've played:
PVP works great, but the sheer strength of healing and revival makes the matches go on for way too long IMO. This combined with the fact that many characters only have access to one or two elements means that the strategy doesn't feel much deeper than "Do AOE buffs, hit weaknesses, and spam healing." I never feel the need to conserve SP in pvp, so there's almost never any need to think twice about my spell usage. The mode has a ton of potential, though. I really want to see where it goes in the future.
PVP works great, but the sheer strength of healing and revival makes the matches go on for way too long IMO. This combined with the fact that many characters only have access to one or two elements means that the strategy doesn't feel much deeper than "Do AOE buffs, hit weaknesses, and spam healing." I never feel the need to conserve SP in pvp, so there's almost never any need to think twice about my spell usage. The mode has a ton of potential, though. I really want to see where it goes in the future.
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