The hunt is on.
So....
Usually I immediatly upload my level packs as soon as I think they're done. And then receive urgent feedback that I left in horrific mistakes and have to panic for a few days to get it all sorted out. Figured this time I'll just upload a demo of some sort and save me the...
Rogerregorroger submitted a new resource:
Spiral Hill Pizza Hangout - Open city to cause havoc in.
Read more about this resource...
1660435508
Oops, forgot to add an L and M to the filename, and can't edit it anymore.
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Spiral Hill Pizza by @Rogerregorroger
I'm the coolest
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Foliage Furnace Zone, Act 2 by @Othius, @Kanna, and @Spectorious
There's just always a showstopper at these OLDC's huh?
Complex new mechanics with the barrels, great visuals, pretty darn good level design.
Got a bit lost at some points...
Okay, so this is a bit of a weird one, because yeah, Angel Island Tour's already with the released mods.
However it's getting a big upgrade like Sol Sestancia did, and this time I'd better let some folks playtest it before it's release.
Before I'm frantically reuploading the file 25 times again...
Well, tough contest this time around. All maps are at least some quality to them that makes them very impressive.
Nobody deserves to be in the lower half of the ranks, yet alas, some will have to be.
Let's just imagine there were anouther 30 contestants, all terrible and below these ones:
1...
Welp, here we go
1. Ridge Rapids
Hey, I'm a simple man, I like simple things. Got a nice level of freedom, great pace, fun set pieces, I'm just haivng a good time.
Even if it might be basic, maybe. And congrats on being the one time a switch to 2d in the middle of a level isn't annoying me.
2...
Rogerregorroger submitted a new resource:
Sonic Adventure Genisys - Knuckles travels back in time to stop a Sonic Adventure reboot.
Read more about this resource...
Pagoda park, back from the Autumn OLDC.
It was a rush job, being a last minute replacement for my initial plan.
So I figured I might as well properly finish it.
And learned a few tricks in the process. Improvements include:
Minor cleanup like stairs working properly, the waterslide being...
Singleplayer
1. Pagoda park.
Eh, this wasn't that good. Oh, I have to rank my own level the heighest? Well.
It's perfect, awesome. Basic level structure with little to no advance level hazards going on at all. The rush job where some of the emblems were marked in the wrong level, the water...
So, while we're waiting for the Autumn OLDC to get ready, I'd like to introduce you to a level that was meant to be my submission to the contest, but had to bow out for being way too big for it's own good, Boom's Zoo of Doom.
Yeah, it's set in the Sonic Boom universe I guess, so a reason to...
Hi there, welcome back to Island Sol Sestancia.
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Update 1.5:
Emblem radar. Also a bonus file: Download SonTV.pk3 for a AOSTH based circuit race
UPDATE, version 1.3.
Brand new secret level, new optional side routes, emblem hunting.
Changed the music in the port level since it was...
Hey question, is there a limit to how many Custom sound files you can put in a level? Say, two?
Because after I succesfully inserted 2 audio files that play perfectly fine, I can't get any new audio file to work at all. It's not the Linedef triggers, they work perfectly fine if I swap in the...
Greetings and welcome to Sol Sinstancia.
A 2 act single player stage.
So, I had a discussion about how it'd be a cool idea if a Sonic game didn't have separate zones, the grass level, ice level, desert level, etc, but instead takes place in one "Super location" that's central to all levels...
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