Search results for query: *

  1. SMS Alfredo

    [Open Assets] SRB2 Sprite Namer - Lua script for SLADE

    SMS Alfredo submitted a new resource: SRB2 Sprite Namer - Lua script for SLADE - Automatically name multiple sprites at once, it's as easy as pie! Read more about this resource...
  2. SMS Alfredo

    Piroli the Butterfly

    SMS Alfredo submitted a new resource: Piroli the Butterfly - A young tailor's big breakthrough! Read more about this resource...
  3. SMS Alfredo

    BuddyEx

    Inspired by foxBot, combining the code of buddy.lua by Jimita and ExAI by CobaltBW, comes BuddyEX! This mod allows anyone, in single-player or multiplayer, to add in object-based bots into the game which will follow you around and assist you on your adventures. Simply type addbot [skin, color]...
  4. SMS Alfredo

    Fixed THZ1 Electric Ceiling Broke

    Tested in 2.2.7 with zero game modifying addons. This electrical ceiling that's supposed to damage you when you bounce off the badniks seems to not damage you anymore. See GIF.
  5. SMS Alfredo

    [Open Assets] The Mario Kart 64 Cast

    Mario and friends robo blast from the past into a 8-skin character pack that includes the full rotation sprites from Mario Kart 64! Exclusive jingles, effects, and sounds that are only played for these characters are also included to enhance the experience. Don't worry about the fact that...
  6. SMS Alfredo

    [Open Assets] SRB2 Chars

    Sonic ditches his kart and goes on foot, showing everybody what he's really capable of! SRB2 Sonic features physics and abilities from Kart's source game, Sonic Robo Blast 2! With Lua ports of the jump, thok, spin, and spindash from its source code, this mod is made to be as accurate as possible...
  7. SMS Alfredo

    [Open Assets] [Battle] Sonic Battle Collection

    Yo dawg, I heard you liked Battle Mod, so we made a Battle Mod for your Battle Mod! This map pack contains ports of all 12 of Sonic Battle's arenas, enhanced with new visuals and mechanics to fit better into SRB2. There's slopes, springs, ice physics and moving floors! In addition, created...
  8. SMS Alfredo

    S_PLAY_SKID never animates, regardless of how many SKID frames a skin has

    Despite S_PLAY_SKID being a PA_WALK animation, it never actually animates in the same way S_PLAY_WALK does, and instead only ever displays the first frame. This can be fixed in Lua by adding FF_ANIMATE to player.mo.frame and setting an anim_duration value while the state is running. This is...
  9. SMS Alfredo

    [Open Assets] Stereo Rings

    If you've played any of the Classic Sonic games, (which you probably have considering what message board you're on), you may have noticed that the ring sound effect, whenever it's played, swaps between the left and right sound channels. This cool effect, for whatever reason, has not been present...
  10. SMS Alfredo

    Yoshi

    T. Yoshisaur Munchakoopas, hailing from the Super Mario series, brings his unique gobble and throw gameplay style from Yoshi's Island into Sonic Robo Blast 2! ABILITIES FLUTTER JUMP Press and hold the jump button when in the air to do a flutter jump. Yoshi will slowly rise into the air...
  11. SMS Alfredo

    [Open Assets] Ring Hunt

    ---------------------------------------------------------------- Ring Hunt is exactly what it sounds like. It takes the concept of the Perfect Bonus and turns it into fun cooperative multiplayer experience! ---------------------------------------------------------------- Collect Rings...
  12. SMS Alfredo

    Fixed Objectplace controls screwed up in Simple Mode and Tails Assist is Still Active

    If you're in objectplace while Simple controls are active, the player moves relative to the direction they were last facing, rather than the camera like normal. I can confirm that this was not a problem with FickleCam in 2.2.0, so I'm certain this has to do with some camera behaviour...
Back
Top