PikaJade
Modder
Glitches are fun! Sometimes, glitches can make your game better. And sometimes, glitches that aren't quite so harmless can still be fun and inspire people to do something similar, but on purpose this time. That's how we got Surge and Kit (and the platypus too I guess), and it's how I got the idea for this very character... or, rather, pair of characters! By switching between the high-flying Amy and the speed demon Rosy on the fly, these two can absolutely tear through stages.
Lore: Amy got possessed by something, but the thing possessing her turned out to be chill, so she decided to make friends with it and give it her old nickname, and now she's plural with a nice but kinda rambunctious demon or something. I dunno, I haven't worked out all the details story-wise yet.
Amy (a.k.a Amybug or RB!Amy)
Rising Twirl - Press Jump in the air, and Amy will hold her hammer out and spin around like a propeller. This'll grant her a quick upward boost, and if you hold Jump after the peak, she'll slowly float down to the ground.
Melee & Hammer Jump - Amy's hammer attack works the same as in vanilla SRB2, but pressing Jump during the landing animation will give you an extra high jump.
Twinspin - Works the same as vanilla, but only activated with Spin. Has the added ability to act as an Insta-Shield, granting you momentary invulnerability.
Rosy (a.k.a Rosybug)
Momentum Thok - Halts your vertical speed, I guess. You know how this works. On to the actual interesting part.
Barrage Dash - Press Spin to charge a Drop Dash. If Rosy is on the ground, she'll hop up a little. Once she lands, she'll go zooming forward in ball form. She'll automatically uncurl once you let go of Spin. If you hold Jump and Spin at the same time, Rosy will automatically spam the Barrage Dash, letting you build up incredible speed.
Huge shout out to Pyrakid Wolfo, Clairebun, and the Soashi's Modded Planet dev team for contributing to the custom Amy moveset whose features, both intended and unintended, were a massive inspiration for this pair of characters.
Lore: Amy got possessed by something, but the thing possessing her turned out to be chill, so she decided to make friends with it and give it her old nickname, and now she's plural with a nice but kinda rambunctious demon or something. I dunno, I haven't worked out all the details story-wise yet.
Moveset
Switch - Press Custom 1 at any time to switch between Amy and Rosy. This even works while moving or in midair! Amy and Rosy are designed to cover each others' weaknesses, so you'll want to be doing this a lot.
Amy (a.k.a Amybug or RB!Amy)
Rising Twirl - Press Jump in the air, and Amy will hold her hammer out and spin around like a propeller. This'll grant her a quick upward boost, and if you hold Jump after the peak, she'll slowly float down to the ground.
Melee & Hammer Jump - Amy's hammer attack works the same as in vanilla SRB2, but pressing Jump during the landing animation will give you an extra high jump.
Twinspin - Works the same as vanilla, but only activated with Spin. Has the added ability to act as an Insta-Shield, granting you momentary invulnerability.
Rosy (a.k.a Rosybug)
Momentum Thok - Halts your vertical speed, I guess. You know how this works. On to the actual interesting part.
Barrage Dash - Press Spin to charge a Drop Dash. If Rosy is on the ground, she'll hop up a little. Once she lands, she'll go zooming forward in ball form. She'll automatically uncurl once you let go of Spin. If you hold Jump and Spin at the same time, Rosy will automatically spam the Barrage Dash, letting you build up incredible speed.
Huge shout out to Pyrakid Wolfo, Clairebun, and the Soashi's Modded Planet dev team for contributing to the custom Amy moveset whose features, both intended and unintended, were a massive inspiration for this pair of characters.