I basically made a small script that allows the player to toggle an overhaul of the base game's "Mouse Move" option, that is toggled by typing the command "mousemoveoverhaul" into the console. Typing the command a second time will disable it. This variation of Mouse Move allows you to strafe...
MotdSpork updated Modern Sonic V5.12 with a new update entry:
The "Why did we wait so long for this update" update
Read the rest of this update entry...
Pac-Man hungers for a new adventure!
After being in development for almost a year in secret (mainly because of procrastination and being busy on my part) me and Mr. McScrewup are proud to finally get this out for you all to enjoy!
Jump Ability: Butt Bounce
Press Jump in midair to perform a...
Just a simple paper sprite peelout, which gives sonic dashmode to show it off in action. Use it for whatever you want! Thanks to amperbee for helping with angle math!
Okay, so a little backstory before I start, one of my friends had gotten permission from D00D64 to port Greeneyes from 2.1 to 2.2, but later ended up letting me do it instead. I ended up making a few adjustments for this version, because I feel that they make Greeneyes offer a different...
It has to do with the scrapped light speed attack that was intended for V5 but was removed because it was considered more of an adventure sonic ability.
The Games Factory Sonic is back, hailing from the distant past of the late 90s! He should play just like you remember him playing way back then!
-Situational Higher Gravity-
TGF Sonic has higher gravity when he jumps, but ONLY when he jumps. If he walks off a ledge, or uses a spring, his...
I have decided to merge all the models that I have already released into one pack, and add to it instead of releasing a ton of these things. The old threads will be kept for archival purposes, but they will not be updated.
To install, drag and drop the PHANTO folder into the models folder...
That's right, FLUDD is back, and mostly unchanged from its 2.1 iteration. Regardless, this was listed as re-usable, so I figured I'd give it a whirl. I do plan on redoing the sprites, but for now I'll just leave it as is.
Basically, pressing Fire or Fire Normal will use the selected nozzle...
The bounce from Sonic Lost World ported from 2.1 to 2.2.
3 bounces with each being higher than the last. The last uncurls you leaving you vulnerable.
Use Spin while jumping to bounce.
Note: You cannot use this as Super Sonic, due to him getting the Float ability instead.
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