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Yellow's Track Collection v1.4

I missed the anniversary of this pack by a day because I fell asleep way earlier than I thought. That's okay.

It's insane to me that I've made these maps last year and I still haven't made a single new map. I apologize for that, life is busy. I was supposed to make a new map to go along with this update but I wasn't able to finish it in time (it's not even halfway done or even beatable LOL)

Instead, you guys just get a small update. A tiny visual update to Boulderstone Alpines Zone K (i literally only changed every instance of SNOWALL into a different texture).

Oh, and I removed the final spring section from Digital Botany and replaced it with two ramps.

Digital Botany is also no longer part of the hell rotation. go nuts lol. Have this image I took at 3 in the morning because I don't have anything else.

kart0230.png


To finish this off. I REALLY appreciate the positive reception these maps have gotten since it was my first time making kart maps. I didn't think that people would like these maps at first, so seeing people like the stuff I do makes me happy. I still have one final map planned for a later moment. But for now this is all I have.
i forgot to put a death pit sector somewhere around chartreuse woods, sorry about that. (thanks cglitcher for finding this out in middle of netgame session).

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I was originally not going to make another update until i made another map, but i changed my mind.

Boulderstone Alpines Zone K
-Added JugadorXEI's friction fix lua so the friction slope right after the first cave section doesn't eat speed from sneakers, invuls or grow.

Chartreuse Woods
-Extended the wall from the first turn, by exchange the first offroad cut got nerfed.
-Moved the first chevron a bit closer to the playable area to help read the first turn a bit better.

I promise next update will contain a new map, it's gonna take a bit since i haven't even started making it lol.
  • Cool!
Reactions: Saturn Ross
So apparently you can skip over the finish line in Boulderstone Alpines Zone K if you go too fast so i made the finish line sector larger (from 128 fracunits to 256 fracunits). If anything else breaks let me know.
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