The host no longer has to be Voidy for the upgrades to activate. This should hopefully be the last bugfix!
  • Cool!
Reactions: JjJ
Not sure why variables that are supposed to be clientside are causing desyncs, but I spent all day yesterday fixing them.
  • Fixed Voidy's HUD function tossing out Lua warnings in MP... for some reason.
  • Voidy's Life Force in MP no longer carries over between levels.
  • Voidy's upgrades in MP will now be based on whatever upgrades the host has when they turn into Voidy.
  • Upgrades that are collected in MP will now only be temporarily saved for the whole server. Go in SP to collect them for real.
  • Frenzy Outburst no longer instakills allies.
  • Slight visual change for Quasar Stream.
  • Cool!
Reactions: JjJ and Violla
I used foxBot to test these out for myself, so let me know if things still go wrong.
  • Fixed an issue where an actual player FL Chan would bork out when someone else sprang off a Kaboom Box.
  • Voidy's save function should now be clientside and should not be overwritten by other Voidys.
  • Fixed Ember's flightstyle command function tossing out Lua warnings in Multiplayer.
  • Various attacks and effects now have better detection of their originators.
  • Fixed Motobug having Spin Control enabled in 2D sections.
  • Everyone except Voidy no longer takes up a SPR2 freeslot. Voidy now takes up less of them.
  • Added captions for the sound effects that are used in vanilla.
  • Ember and Voidy's aura effects will now have properly ambient sounds.
  • The Continue Screen music and Super music are no longer completely replaced. The themes they were replaced with will now only play for FL Chan and Motobug respectively.
  • Players are now actually able to escape the pull from Vacuum/Vortex Gullet.
  • Voidy's frenzymusic command is now saved on a separate datafile so that it can be changed without having to complete a level.
  • Voidy's main datafile now goes by a different name.
  • Slightly changed the info text for the Moonstone of Harmony.
  • Upgrades will now only despawn if a host Voidy has collected them.
  • Fixed Voidy having shield stocks in BattleMod.
  • Fixed Voidy not being able to Comet Impact in the lobby in SRB2 Persona without going into a dungeon or Vision Quest.
  • Fixed Ember, Motobug, and Voidy's super forms causing sprite errors when getting up from Down in SRB2 Persona.
  • Added LITE versions of the main file and Voidy's file that removes the edited vanilla maps.
  • Ember has been completely resprited by yours truly.
  • Voidy now has a fully functional upgrade system.
  • Vanilla levels have been slightly edited to hide said upgrades, but only Voidy can collect them.
  • Voidy now has fully functional BattleMod support.
  • Ember and Voidy will now properly go super in MRCE's Dimension Warp Zone.
  • FL Chan, Ember, and Voidy's abilities are now disabled during SRB2 Infinity.
Check the changelog attached to the download for more specifics. This will probably be the last major release, so I'd like to thank everyone who has supported me throughout this journey! I hope you have as much fun with these characters as I had when making them!
- My OC, Voidy the Alien Succubus, now joins as a new addition to the pack.
- Separate files of each character are now included in the download.
- SRB2 Persona support is now merged into the vanilla files to make it easier to update.

If you want more info on the base trio/quartet, a changelog is also included in the download.
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