[v1.6] Unofficial Level Design Collab: Autumn 2021

[v1.6] Unofficial Level Design Collab: Autumn 2021 1.6

Mmy stupid dumbass built v1.5 off of a 1.4 indev build instead of v1.4 itself, so I had to re-add the new title cards.
-Updated Hub script to use OLDC 2021 Round 2 scripts.

-Fixed some errors in the hub

-All maps can be spin-tabbed to exit now (took me long enough to figure out the error here, ugh).
  • Cool!
Reactions: SRBluke122
GENERAL
- Updated Title Card graphics to reflect new design changes in 2.2.10
HUB
- Fixed missing music
BOULDERSTONE ALPINES
- Fixed transparency issues
- Hub Emblems added by @Dead
- Added the most up-to-date object sprites to Frog Fortalice. I had forgotten to update them in the previous updates.
- Fixed the Pandora's Box requirement.
- Fixed a faulty emblem definition in Plutonium Plant.
- Added two in-stage emblems in Robotnik Winter and also made it slightly less shit


Expect 1.4 soon because I probably fucked something up lol
My dumb ass forgot to remove ULDCEmwblems.lua from the init.lua so every single stage script got borked.

Custom objects now load.
  • Cool!
Reactions: SRBluke122
CHANGELOG:
- Removed a file that isn't needed and crashes srb2 in multiplayer
- Removed unused ghost objects that conflicted with Haunted Hill and Super Mario.
- Added more character swappers
- Added the correct version of Frog Fortalice (sorry Ruberjig!)

UPCOMING:
v1.2 is going to have Emblems in the Hub, and some general polish where I can put some. Just a heads up, people who made stages are allowed to update their stages and I will include the updated versions in future ULDC updates.
Back
Top