yall are setting a really high bar for oldc round 2, one might even deduct that it's a flex on oldc. obviously these are really frickin great levels and i could talk so much about each of them (like seriously wtf hows anyone gonna top this pack as a level design contest) but a few other things really stood out to me too - particularly jadoinka's and zaxel's levels. jadoinka, the improvement from each of your levels was absolutely massive. by the two rightmost stages i was thoroughly enjoying just about everything in them - still a few small nuances to work out but that's present in everyone's creations. zaxel, i feel like this is more of a personal thing but i always thought your levels had way too many rings in them - to a fault. this level took that 'footprint' of yours along with your unique design choices (i promise thats a compliment) and made it into a completely new type of challenge - ring drain but if it was actually engaging to the player. i actually found myself feeling good about collecting a massive amount of rings this time around because i needed all of them in case i lost an arm shield --- oh and speaking of shields dude wtf those custom shields are so fun to play with, i really hope we get to see more of them in future levels
but im gonna stop myself before i start gushing about the pack too much. pack is fun, every creator's banger levels contributed to a great experience, stop reading reviews now go play it
As a rule of thumb, I don't reject submissions unless they are literally unplayable, or submitted by banned members. This isn't the OLDC, it's far more casual and there isn't as much of a necessity for quality, considering it's not a contest.
I know the levels you're referring to, and there are still 13 or 14 other high effort levels to choose from here from passionate creators.