USB Sonic (sonic usb online)

[Open Assets] USB Sonic (sonic usb online) 1.1

Semi-Enjoy this! I'd prefer it if the wall jumping was mapped in spin though, so your ability just doesn't get used up by accidentally running in a wall when jumping. Also I would like to see the power thok become more powerful and actually able to thrust you in the direction you face, hope you can do these!
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No matter if is glitchy, it just needs more updates!
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Zero points buddy
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very good but would be awsome if you added and abillity for mobillity or speed (mabye both) when you press shift in the air.
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If im being honest. This mod isnt the best. There's alot of room for improvement. The wall jump sucks. When i get close to a wall when not in spin form. it auto wall jumps me. I was speedrunning, but the wall jump messed me up. I recommend to remove or give a command to wall jump. Other than that. This mod is good.
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Honestly, It's not the worst mod I've ever played, the wall slide feature is interesting to me as well as the wall jump, the wall jump is a little difficult to control as it kind of shifts jerkily to the opposite direction, a wall jump akin to modern Sonic's would not hurt and it kind of locks on when I don't want it to, other than that it's fine, another issue is that the peelout sprite only shows the top part of sonic. Don't give up!
Cosmic Emerald
Cosmic Emerald
Wait the peelout does what now.(unless you mean that it's a mobj, because that's intentional)
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It's good but the wall jump is what messes it up i hope in the1.1 or 1.2 you can fix it
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i don't really even know what to say about this that hasn't already been said, on one hand it's extremely basic and derivative of most run of the mill sonic mods (though points for not including the drop dash, which i completely expected to be included), but on the other hand what is there is extremely broken, the walljump particularly activating out of nowhere, without need for walls, and can even get stuck in the wallsliding state even without a wall.

this really shouldn't have been released in this state. it NEEDED more time in the oven.
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it works 0.1 of the time. just so glitchy with the wall bounce
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Alright, let's start with the abilities you yourself made. The momentum thok isnt much to speak of, as it is simply a thok that's additive instead of a fixed high speed. But this wallslide and walljump stuff is VERY clumsy and awkward. Wallsliding happens automatcally, and USB Sonic will frequently slide onto any wall, no matter the height. I'm stepping down a stair and try to jump, and then I fly off into the corner! I never had these klutz issues with Mario.

It's also way too easy to walljump, as it automatically happens just by holding jump, creating this odd autofire scenario where I am bouncing off all the walls when I just wanted to get some extra height to get up a ledge, and now I'm somewhere else! It's also incredibly easy to jump in a wall at angles which stick you into the wall and let you rise directly up by holding jump, then all you can do is hold spin and a direction to hopefully disloge yourself. You can even activate this jump in situations where you really shouldn't, like while dying. I think wallsliding and walljumping is cool, but its really unpolished.

As for the other abilities, they seem reel tacked on, like many other Pick-and-Mix Sonic mods. If it wern't for the walljump stuff, I honestly would have rejected this Sonic mod like the others, as this seems more like a random collection of abilities and code, added together because you thought they'd be cool. The peelout doesnt mean much when a spindash and the momentum thok can easily get you to boost mode. And what in here from Xmomentum is necessary to be in here, when Xmomentum is a mod that applies to almost everyone, and still gets updated? Depending ont he code reused, you risk USB Sonic being incompatible or outdated in the future.

All in all, this is yet another Pick-and-Mix Sonic, but with the one somewhat unique ability to wallslide and walljump. Even so, you got quite a ways to go before this mod is really something special. As of right now, it meets release approval status, but not much else. I do hope you keep at it and polish the mod. It could be something neat in the future.
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