A quick update has been made to the pack to address a few level design issues and custom object conflicts. Details are available in the changelog!
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Reactions: Saturn Ross
So funny story, the update for this new thread was in the process of being approved, but during the time it was happening, Dr. Robotnik's Ring Racers released last Wednesday. I had intended to get this update out around March, but due to some complications, this ended up being delayed. Dang, I feel so awkward about this now lol

With that said, Hello! Long time no see! It's been... Dang. Well over 4 years since I last updated this map pack. Wow. This update had a lot of planning going into it which I didn't intend for to take so long. Due to a lot of my free time being very limited over the past 4 years, progress on this pack has slowed down significantly, so much to the point that there's actually been long periods of stagnation on a few occasions.

Nowadays, I have a bit more of a controlled schedule, and it's allowed me to pull through and finally get this update out to the public.

The latest update of Turbo Flash has now been released with a ton of fixes and with 5 (somewhat) new maps now available! Outside of bug fixes and possible map balance changes, this is going to be the pack's final update. Any new large-scale updates from this point onward will be done in DRRR's whenever all the guides and tutorials for map makers are released.

As usual, check the changelog for any further details on the changes!

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