Honestly, this has to be a pack of some of the most gorgeous looking courses around! You guys knocked it out of the park on aesthetics! There are some issues sadly, but the layouts are fun and frantic and I enjoy the maps here.
Mudslap Stadium is better than ever, and it's a real blast to play. The layout is unique and leads to some crazy pack shenanigans, but that salom at the ending still has a minor issue: you can be absolutely flung off the grate's ramp at higher speeds. Overall, it's one of my favorite maps. I adore the animated signs, by the way!
Bowser Castle is also a really really good port, but it also suffers from the same problem even the vanilla ports face- the map feels way too small, especially on hard speed. I always love playing the map in MKWii just as I do here, but it's much harder to make good turns with the smaller size. Heck, even in MKWii I swore the map was bigger compared to the racers there too?
Zero Space is a course I really, really *really* want to love. It's based on one of my all time favorite series, looks absolutely incredible and the layout is really fun! But the lag, holy shit... OpenGL has issues running the map even after the initial load. Usually it takes about 10 seconds to fully load in and in that 10, the map can drop inputs absolutely devastating runs before they can truly begin. The layout is worth the issues and it's a blast to play! Now, if only the rail lua was updated to not cause rails to disappear when other courses use it too...
I haven't played the battle map just yet, but the layout from what I've seen looks fun and again, it looks great.
The issues I have keep this from getting a true 5/5 but this is a solid pack I'd recommend! I can't wait for future updates to take care of things.
Zero Space however... The lag problem is entirely an issue with the way the game loads textures. There is unfortunately nothing we can really do about it without removing the textures entirely. Another thing is the strength of your PC can also effect that, as both me and Jana only every had 4-5 second lag spikes upon load. I would recommend Moe OpenGL as that fixes the texture reloads on respawn. Nothing can be done about the start of the race sadly.
Regardless, thank you for the feedback! It helps us improve the maps further and make them more enjoyable for all!