This dude is just, so goofy to play as, I love how the jump physics and instant acceleration emulate the movement from the TGF games, the killing dead thing is a nice touch but the lack of a recovery option means bosses can be a pain to deal with even if you don't get hit by attacks, since you may die from simply hitting them instead. Either way, he's a fun character in his own way, and you've done a good job at recreating that 1998 gameplay.