The Exiled Island

The Exiled Island v0.9 (+v1.0 indev A3)

Ya know, I should've uploaded this sooner but here it is! A new indev thing. No, it does not have the special stage I teased but here is some changes:

- Sapphire Valley 3 Remake
- Added a room to Sapphire Valley 2, the ending is still there, but you can explore and see what I am going for.
- Special Stage fix
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Well, there were some bugs found in a slope with a untextured wall. I fixed that I guess.

Also, new fonts from a reusable addon! Check it out: https://mb.srb2.org/addons/sonicx8000s-huds-fonts.1866/

That's it for today.
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Hey guys!

I decided to release v1.0 pretty early. Why? Well, I believe that the full version of v1.0 is probably going to take till May or June. Maybe even July.

Now I'm also founding a team with only one person: "Bad Level Design Team".

Now, of course I could get some team members in... but that would probably be at a cost. So it's just me for now.

What are some changes v1.0 indev A1?

- Sapphire Valley Remake (SVZ2 is way unfinished though.)
- Intro & Title Screen

...that's it.

I'll update soon when there is more progress done on it. Maybe until Sapphire Valley 2 & maybe 3 are remastered.
Don't worry: it's being worked on as said above. I'm about to put in lots of production of v1.0.

Also this update just adds FFZ3 so... yeah not much.
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Bugs are fixed and thing are added: what are they?

- Prevention of being crushed from the chains in FFZ1
- SVZ1 Emblems are fixed again
- New Emerald sprites (2.1 Sprites)

That it for now, but I'll just put some teasers for FFZ2 some time from now, or even put a playable build.
Triple Whammy time!

New stuff:

- Emblems in FFZ1
- New Boss for WFZ3
- Brought back the cutscenes (they were accidently left out in v0.7.1)
An update? Already? What's this one about?

Not that much, but is kinda essential to the game: Checkpoint Fixes

- Added FFZ1 Checkpoints (whoops)
- Fixed all other checkpoint's angle when you respawn

That's... it for now. I am still trying to add the emblems to FFZ1 because the script editor does not agree with me.
Woah. New zone! It's kinda like a Castle Eggman thing though. Emblems are present in the act, but it isn't working for some reason? Keep that in mind, for this might get patched later on.

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Let's just cut to the chase:
- SVZ2 and WFZ2 music
- Sound Test
- SVZ2 Sky Box Fixed
- Unlockable Level Select
Let's just cut to the chase:
- SVZ2 and WFZ2 music
- Sound Test
- SVZ2 Sky Box Fixed
- Unlockable Level Select
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