I give permission for this addon to be reused, modified, or ported by anyone
  1. No
I understand my submission will be rejected if it does not follow forum rules, Submissions guidelines, and/or file name conventions
  1. Yes
"This addon contains flashing textures. If you are prone to epilepsy, proceed with caution."

Heya~ :grin:


This is Sonic Robo Blast Dream Emulator!
Inpired by LSD Dream Emulator PS1 game with a touch of my own thing.

Here you have the levels separated by days. Each day is a dream.
When you have alternate endings on the dream, a message display when level load.

Day 1 -.png
Day 1.png
Day 2.png
Day 3 -.png
Day 3 --.png
Day 3 ---.png
Day 3 ----.png
Sleep Paralysis.png

SRB Dream Emulator.png

Hope you enjoy and stay tuned for future updates with new dreams!
😎
Author
Hendrix
Downloads
5,988
Views
15,548
Extension type
zip
File size
11.2 MB
MD5 Hash
67e6a32fac1f935a26bbe5199cd7101e
First release
Last update
Rating
3.75 star(s) 12 ratings

Share this resource

Latest reviews

I think the idea is good (certainly the most eyecatching map on the Addons page, not to mention I'm a big LSD fan) but it's way too cryptic. I spent maybe 15 minutes in Map 1 rubbing my face against every wall trying to figure out how to progress, and I'm stuck on Map 2 as of writing this, already having rubbed my face against every wall in the parking lot and currently doing so with the outside area. This map would _massively_ benefit from a hints system or less obtuse "touch this and MAYBE you can progress" type progression, it reminds me a lot of Clock Tower: Ghost Head in that regard, (the three ghosts in the second level in that game come to mind)
Upvote 0
It's fun that it's so different, but kinda annoying to find the secret stuff
Upvote 0
This mod is weird but its good :)
Upvote 0
Somehow managed to beat this with the "good" ending, that was a trip.
Anyways, amazing level pack! Would definitely go back to it at some point.
Upvote 1
that was a weird game
Upvote 0
I really liked this map pack! Not only is this one of the most unique set of maps I've seen in a while, but it's also very inspirational for people who want to make SRB2 Horror maps. The only problem? It's very unclear. As of writing this there is no way to tell in-game where you are supposed to go. It's just "touch everything you possibly can to progress". And while the OG PS1 Dream Emulator was like this, that doesn't mean that this map pack could improve on it. But, at the end of the day, I still like this, and I'm craving for more.
Upvote 1
This was a great experience, loved how weird and freaky everything was!
Although, most of the time of me playing was running around not knowing what I'm doing, and finding out I can somehow get myself killed in certain spots by being dumb.
Especially in Day 2, I found out about that switch underwater pretty quickly, but I thought "Oh, this is quite hard get to, unlike the other ways to progress, so it can't be one of those trigger things."

Reminds me of the time there was another horror map someone was hosting on the Master Server, which I also liked a lot, so you did nice on this, I hope to see more!
Upvote 2
Best SRB2 horror experience I've dealt with in a while. Which is a sentence I never thought I'd type let alone experience through.

I'm a big scaredy cat when it comes to horror and this definitely made me quiver in my chair. Just like the original Dream Emulator, it's an abstract puzzle game where the solutions are pretty simple once you know what you're doing, but without randomization that makes it frustrating to exprience.

What IS frustrating, however, is Day 2's first puzzle. For example, there's absolutely nothing to do in the underground. It's just empty space, and a big one that most players will think is the right way to go. The actual way is incredibly easy to miss and not obvious at first glance, much like Day 1's hidden door. I'd really consider making it at least a little easier to see, it took me over an hour to find it and I had people explicitly tell me where to go.

Day 3 had my mood constantly shift from "oh god im going to die" to "where the hell is the next trigger" - but it's smaller scale made finding the triggers a little easier by making educated guesses.

In the end, I got both endings just to see everything this had to offer. I congratulate you on a great horror/suspense mod. And thank you for making the scares surreal and suspenseful rather than loud and obnoxious jumpscares with SPOOKY hyper realistic blood.
Upvote 4
I had to give up at day 2 because I couldn't figure out where to go. What I played of this map pack was nice though.
Upvote 0
This map was... weird and amazing at the same time. Though I needed some help to get through these levels (there should be a hint system for if you are lost), those were incredibly fun to explore and play. I think there can be some improvements too since the level pack crashes and Fang can't complete it but it's pretty solid.
Upvote 5
Top