Speccy's Dungeon Crawler

Speccy's Dungeon Crawler v1.7

A simple demonstration on how to use it, first make a Lua, or use a pre-existing Lua.

Then add,
if not SPECRPG then return end charstats["skinname"] = {HP, ATK, DEF} levelupstats["skinname"] = {HP, ATK, DEF}

charstats are your base stats upon entering a dungeon, levelupstats are your stat increases per level.
levelupstats are multiplied by what level you just turned.
- Cheat commands now affect other players via <cheat> <num> <playernum>
- You now go back to Floor 1 upon Dungeon Completion.
- Nothing to put here.
  • Cool!
Reactions: JosephLol
- Re-worked multiplayer from the ground up so it actually works.
- Added an "Editing: filename.txt" string to the floor creator so you know what file is loaded, also added the name of each tile.
- Made it where you can't cheat in challenges anymore. =P

Only the Server host can change floors, or add floors.
All players must be ON the TILE the spring is on in order to move up a floor.
I'll be stopping development on Multiplayer and rolling back to v1.4 to work on other things, maybe once everything is working ok and I clean up my code I'll start working on multiplayer again.
- Fixed up a few bugs, such as a Lv. 999 level down issue, hopefully fixed a custom map loading issue too.
- Tried to fix a stuck in spring hit state. So now you'll have to hit the spring again like normal???
Be prepared to face some bugs likely but...
I've added Multiplayer support to the Dungeon Crawler!
Just make sure to use the gametype "Dungeon Crawler MP."
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The host is the only one who can use cheats however! Same with adding floors!

Nevertheless, get ready to wait for friends to touch the spring! =P
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Challenges have now been added to the Dungeon, type 'challenge' to get the list of challenges!
Make sure to load all your floors before starting a challenge!
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