Soniku11 Hangout Pack

Soniku11 Hangout Pack v2.4.8

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My Hangout pack with maps all made by myself.

There are some maps that might come in handy, for several stuff!.

Like Character Test zone for several hazards and obstacles.
MAP30.png



Looping Meadow is for whenever you wanna test a character raw speed, or just run braindead because its funny.
MAP34.png



Or even, Emerald Cheese for any combat related stuff with your character.
MAP35.png
Author
Soniku11
Downloads
1,713
Views
3,723
Extension type
pk3
File size
17.6 MB
MD5 Hash
fe78b19824d8b22e7ee83bca14ce6a89
First release
Last update
Rating
4.00 star(s) 2 ratings

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Latest updates

  1. Replaced Assets

    Oops, sorry, if it werent because the person who had to send me these assets, didnt took the...
  2. General Additions.

    A new house has been added to Social valley, plus rooms for all of the members on the big house...
  3. Map optimization

    emerald cheese has been optimized

Latest reviews

Serves it's purpose! Every one of these maps has something interesting going for it.(Minus Hangout Beach) Social Valley is absolutely huge and has some cool apartments. Disco City is a shabby little city, cities are always fun. Character Test has the most stuff to do. Still, there's plenty of room for improvement if you're down for it!

Interactable elements are what really give a hangout map lasting appeal. Mini-challenges/minigames, objects you can influence, buttons, jukeboxes, that sort of stuff. Most of these maps do decently on the visual aspect. Like, all the apartments are cool to check out. But these maps atm mostly just come down to running around mindlessly to oggle stuff.

Hangout maps don't need a specific "goal", but they stand out more if there's stuff to do imo. Or at least some unique/extra-polished set pieces that make people wanna go to that map to hang out and chat.

So, if you ever work on this more...that'd be on -my- most wanted list!
Soniku11
Soniku11
Thanks you a lot! About some maps, yeah i still owe them a rework, this has been going bit too slow, more than i have expected, due to physical or emotional reasons, also the fact i have a crap ton of work to do in the other maps, as theres always something to do, before considering entirely "finished" once and for all.

Theres always something new that gets found or appear suddenly into my mind as i play them, at least in places which i know need a rework, yet i didnt knew what to do previously
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These are a pretty cute selection of maps! It's clear a lot of time went into them. In the future, you should work on adding more vertical variation to your maps, as well as filling in the empty space.

Welcome to Releases!
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