Adjustements to Character Test Zone, and Social Valley have been done.
Character Test Zone: the whole map has been relocated inside the whole circuit, because the circiut itself have been widened a bit to give more room to turn around at ludicrous speeds, approaching the huge space inside it.
Social Valley: The city has been readjusted removing some buildings, making others shorter, and other fixes in order to make navigation less confusing, and easier to know how to come back to the valley.
NPC: All except 2 Npcs have been completely resprited from scratch giving them a more "faithful" look to my actual drawing style.