This is a very awesome mod, I really want too see more of your mods in this game. And also, if I can make a suggestion, can you created Tikal and Chaos as your next characters pls?
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This is one of, if not THE, best character mod I have ever played. Inazuma and Aether both control very well, their Super and Sol forms are great to run around with, and I managed to beat the regular campaign as them. I do however, have some issues with the secret content.

*SPOILERS AHEAD*

Mindscape Zone is a pretty decent challenge... is what I would say if you didn't only get three lives to start with on top of all the bottomless pits, and trying to master the Homing Attack and Bolt Stream abilities.

Facciolo is stupid to fight since you hardly have any rings, and if you manage to smuggle in a Super form to fight the guy, his attacks pierce through Super forms similarly to Big Arms from the original Sonic 3. Why?!

I just straight up gave up trying to unlock Ultimate Inazuma without beating Mindscape Zone because of Facciolo alone. I mean, does he have to be this difficult? I'd rather play the final bosses of Sonic Superstars. That's saying a lot because the community disliked those bosses due to their difficulty.

Overall, incredible characters, bullshit secret content. I would give it 5/5, but Mindscape Zone and Facciolo drop it down to 3/5. I'm sorry.
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This is the best mod ever
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9/10 character pack. both are incredible and clearly have a ton of effort put into them, and we have the secret level which looking back was kinda badly designed but still a good experience. more detailed thoughts in discussion thread thanks to review system.
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An outstanding pack with two amazing characters and very impressive maps that end on a very sour note due to questionable level design and honestly awful balancing issues on its last stretch, only really "fixed" by utterly breaking the level using aether's abilities, but still an amazing mod in every other aspect and absolutely worth any player's time
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Detailed thoughts (including spoilers) in the discussion thread, but overall a super fun experience!
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I. Loved it. I loved it. It is the upmost best I've played in years; the gameplay from Aethers simple spell picking, to Inazuma playing how I imagined with a small twist, and just how thought-out and packed with plans and concepts that were executed perfectly! If anything, playing as them for a while seemed amazing, albeit some areas involving much crawlspace aren't available since they're not able to spin, but fairly, the way they control alone was done well. The story, which no spoilers, was a beautiful thing to comprehend and experience, albeit the [spoiler content] was kind of hard to finish, since there are some parts that need massive experience to pass through, but otherwise, I enjoyed it. The many things you can do with this, like make Inazuma do the funny korean coffee with a lady song dance, and making Aether do the funny swedish nightcore internet song dance, plus a lot of other easter eggs I will NOT mention.

Silverhorn, with at least very minimal gripes, was the best experience I could have with an SRB2 mod in ages, and since my exposure to the game and its mod base in the 2.1 ages, I could not have wanted a better experience from it, and this gratifies how amazing the community is. (besides the few flaws like some members, some executive decisions, and blah blah blah.) Thank you, mister Astra, you did good son, maybe even the best!
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Aside from Inazuma being able to harm Aether when playing as the tag team duo and the difficulty unlocking Mindscape (i dunno how to do so), a phenomenal add-on.
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this is one the the best mods i have played just from the story and the maps a alone the Sprites for the maps are beautiful i just wanna jump in the game and run around in Aether's Castle or someting xd

and also the Characters are really fun!
Inazuma is a nice simple speedy archetype character , his Bolt Blast i think is an amazing idea because it makes it so the player to set there own speed, they can go as fast or slow as they pleas.

if you find Aether confusing, well.... play using the weapon buttons ‼️ its so fun once i got the rhyme of the weapon buttons instead of the spin well thing.
she just complicated of it to fell fun playing as her but not overwhelming for me. (uhh also i like more complicated Characters too lol so maybe i just better at this types of Characters but probable not lol)

‼️ SPOILER BUT I TRY NOT TO SAY A LOT AND KEEP IT VAGUE LOL ‼️
also drawing and the end of the secret level / Credits? so cute a single teardrop goes down my cheek.
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Bam , Get you rating , awesome work awaited for a long time!
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Inazuma is a great character... and that's kinda it. Aether is just downright confusing and not fun to play as. And the mod could *definitely* could've done it without the extra baggage. Still 3 stars because Inazuma is very fun.
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The mod overall is flashy, awesome and satisfying to play- but a couple of nitpicks drop the rating from a 5 to a 4.

https://mb.srb2.org/threads/silverhorn.40332/post-623135

The review system wouldn't let me say what I need to say, so the real review is in my Discussion post.
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Ill be honest, this mod is really great and i love the polish, having played 2.1 Inazuma im happy to see he turned out great here.

If i had to do a request tho, it would be to make the mod have a client sided save, for uhm, "that" stuff if you see what i mean. I lost what i had done the VERY hard way.
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So many amazing, high-effort character mods that came this year! I can only hope 2024 will be even better.

I love the story these two characters have and I very much appreciated the tutorial. More modded characters with easy-to-learn, hard-to-master controls like these should have tutorials. Loved it when Cacee did it. I also LOVE the hangout map. Stutters a little, for me anyways, but still playable.

Inazuma is a pretty great speed character. Has an interesting homing attack, a "thok", and an electric shield. With the homing attack, it seems like you gain more height and maintain your speed when the targeted enemy is further away from you. My problem with the homing attack is that it'll sometimes target enemies way off screen or will sometimes just miss enemies even when you're close to them. Very inconsistent. Would recommend changing the code to target enemies in view. I also don't like that you come to a complete halt when you home in on an enemy if you're on top of them. The electric shield makes levels almost no challenge at all, which I like, but others may not. Having the shield active and running into those flying enemies that heats themselves up will still get you hit. Not sure if that's intentional or not.

Aether is an amazing wildcard character! I feel like her flight should make you fly up faster, especially when super/ XMod hyper. Had this same problem with Blaze where she just flies up soooo slow for no reason. Don't like that her magic wheel doesn't preserve your speed. I got used to just using the weapon buttons. Have to use a very specific keyboard layout tho since I only play with a keyboard, but that's fine.

As Aether and Inazuma said in the tutorial, they work better as a team. With being able to switch between them at ease, Aether's flight and magic and Inazuma homing attack and speed, they make for a potentially great speedrunning duo! Can't wait to see what you guys cook up next. :)
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(Gotta leave 5 stars too i love Silverhorn)
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The amount of content the mod give was worth the wait however I'm not a fan of some of the content. The characters are very interesting to play.
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This mod is so cool, I've been playing for a week and I can assure you that it is the best addon of all time!!
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