I love seeing other people put their characters in this game. Inazuma and Aether are both very fun to play as! At this point I've completed all the content the mod has to offer. Community OC lore is always a treat to see.

I also love the extra content, after having beaten it multiple times. It's honestly not bad once you know what you're doing. It's a pretty fun challenge once you've mastered the game and characters.
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While I think Aether's spell menu could use some work, the mod overall is amazing.. you can tell that a lot of effort was put into this.. it was definitely worth the wait... i'd say more, but i think it's best that people should see for themselves instead of waiting until january 1st to spoil themselves... out simply, the mod is very well made and deserves a lot of love...
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I can't say too much because of spoilers, but even by just playing for a short bit you'll see these two have immense love & care given to them!

Ability wise, I love how each one compliments another, and also feel good to use on a controller since I play primarily with one! Inazuma is familiar to me, thanks to both his homing bolt & barrier. The barrier in particular is familiar as it at first feels very similar to Gunvolt's Flashfield, but it doesn't fizzle in water & I really like the way shields alter it subtly. Aether is particularly special when you get down how to use her spells effectively, and I can imagine people will get in some insane speedruns once timings are nailed down for each spell and swapping between the pair!

I never played the original Inazuma release because at the time I wasn't into OCs then and if I passed this due to something as petty as that, I'd be missing out a heck of a fun time. Give them a shot!! There's a lot to experience and again, they're great even for a quick single stage or two. (I am curious about their lore too... It seems very cool!)

Merry Christmas and congrats on the release!!
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the characters are very fun and the hub world and prologue is very nice (arthur's castle kills my fps, but I think thats an issue with my computer, not the mod) my only gripe with the mod is that the secret level and boss is very difficult and lives do not carry over (though I think I have a skill issue lol) so 5/5 mod would play again (which I will do)

tldr, imazuna
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this is one the the best mods i have played just from the story and the maps a alone the Sprites for the maps are beautiful i just wanna jump in the game and run around in Aether's Castle or someting xd

and also the Characters are really fun!
Inazuma is a nice simple speedy archetype character , his Bolt Blast i think is an amazing idea because it makes it so the player to set there own speed, they can go as fast or slow as they pleas.

if you find Aether confusing, well.... play using the weapon buttons ‼️ its so fun once i got the rhyme of the weapon buttons instead of the spin well thing.
she just complicated of it to fell fun playing as her but not overwhelming for me. (uhh also i like more complicated Characters too lol so maybe i just better at this types of Characters but probable not lol)

‼️ SPOILER BUT I TRY NOT TO SAY A LOT AND KEEP IT VAGUE LOL ‼️
also drawing and the end of the secret level / Credits? so cute a single teardrop goes down my cheek.
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Honestly crazy how this comes packaged with its own story resolution and final boss, along with what's probably my favorite looking hub. Could honestly just run around in it for hours.

Both characters are also really fun to play as. I do really like how Inazuma tackles the speedy character archetype in a nice and distinct mechanic of his own. Aether was surprisingly not too hard to get used to either, and she's a very unique character of her own for sure.

The only major critique I have is that I really would rather have your extra lives carry over to the Mindscape. Three tries to make it through the stage feels like too little for something like this, even if there are a few extra lives hidden around. But it's not bad enough to the point it takes away from my rating here.
Upvote 3
Lets get the important part out of the way; this is one of the best character wads yet released for 2.2, and it's been well worth the years-long wait. The only criticism I have regarding the characters is that the Inazuma and Aether tag team is kind of ill-conceived. I did a whole campaign as them, and I think I used Aether for around 90% of it. She's simply a more versatile character.

(SPOILERS AHEAD)

I have a lot of feelings about Mindscape, positive and negative. I love the level design, I love Facciolo phase 1, and the final sequence is awesome. I really do not like the limit of 3 lives, and I really REALLY do not like Moonreaver Facciolo.

Ok, firstly, the lives; why?????? According to the in-game timer, Mindscape took me around 15 minutes to beat. That timer disregards failed attempts. 15 minutes. One of the most difficult platforming sequences I've played in SRB2 followed by 2 brutal bosses. 3 lives! 3!!!! again, WHY????????? I used pandora's box because I value my time, but I prefer for devs to value my time for me.

And then there's Moonreaver Facciolo. So much of the fight is spent just running in a circle, since that's how you dodge most of his attacks. Sure, you can try to hit him during this, but you put yourself at a massive risk to take a whopping 3 pixels' length off his health bar. You stop running in a circle every once in a while to do some moderately more complex movement to dodge a different attack, and then if you're quick enough, you can walk up to him with your barrier up to deal an astounding 1/10th of his healthbar in damage. You can try to stick around longer for a juicy 1/8th instead, but you run the risk of getting stunlocked until your rings disappear. That's how you're meant to fight him, right? I couldn't figure out a better way. It was not fun.

I can tell there was an unbelievable amount of effort put into Mindscape. Please, make that effort easier to appreciate.
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I. Loved it. I loved it. It is the upmost best I've played in years; the gameplay from Aethers simple spell picking, to Inazuma playing how I imagined with a small twist, and just how thought-out and packed with plans and concepts that were executed perfectly! If anything, playing as them for a while seemed amazing, albeit some areas involving much crawlspace aren't available since they're not able to spin, but fairly, the way they control alone was done well. The story, which no spoilers, was a beautiful thing to comprehend and experience, albeit the [spoiler content] was kind of hard to finish, since there are some parts that need massive experience to pass through, but otherwise, I enjoyed it. The many things you can do with this, like make Inazuma do the funny korean coffee with a lady song dance, and making Aether do the funny swedish nightcore internet song dance, plus a lot of other easter eggs I will NOT mention.

Silverhorn, with at least very minimal gripes, was the best experience I could have with an SRB2 mod in ages, and since my exposure to the game and its mod base in the 2.1 ages, I could not have wanted a better experience from it, and this gratifies how amazing the community is. (besides the few flaws like some members, some executive decisions, and blah blah blah.) Thank you, mister Astra, you did good son, maybe even the best!
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Detailed thoughts (including spoilers) in the discussion thread, but overall a super fun experience!
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oh my peak.....
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the milestone for our modding community has been finally reached
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Bam , Get you rating , awesome work awaited for a long time!
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Great mod! Inazuma controls great, and Aether too. Outstanding work!
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i went into the castle as mario and tried to get to the tippy top of it by using the stairs

only to find out after 5 minutes that the staircase was infinite

best mod ever
Upvote 4
Oh my lord, this is such a good mod! Oh, and I've been waiting for this for a while. This was VERY worth the wait.
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this mod is soooo awesome!!
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This is so fucking epic. Hats off to the people who contributed to this

when you adding more custom dialogue for custom characters
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I Love Inazuma Just The Way "You" Are ~
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Well done!
This mod is really nice!
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Da goat Inazuma is here :D
Ima play dis more and 100% with foxbot
Great job Inazuma!
Upvote 1
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