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Modify: ASK ME - Maintain: IN MY ABSENCE - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. However, if I can no longer be contacted, I give permission for my entire submission to be maintained by others.
Pikachu
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A speedy little rodent who can be just as rowdy as he is cute, Pikachu is no slouch in terms of mobility or speed. While not quite the top dog in either regard, his proficiency in both navigating tricky obstacles and doing so in a timely manner makes him an ideal all-rounder – plus, when push comes to brawl, his electric nature makes him a force to be reckoned with.

Pikachu has a deceptively varied amount of options, with a total of four moves he can perform, true to his source, as well as a passive ability that can be a lifesaver in the right situation. That might sound daunting, but not to worry; Pikachu has an intuitive moveset, with moves that flow into one another seamlessly.

Ability: Volt Tackle
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While flashy and powerful in its source games, Volt Tackle is far more simple in function here in SRB2. That isn’t to say it’s not powerful - in fact, its simplicity is what makes it so useful! While in the air, hold Jump to send yourself up and forward. You’ll keep moving up and forward, zapping anything in your way, until you release Jump, after which you’ll start falling again. You can start and stop Volt Tackle as many times as you want, but be careful - you only get one second total of it before you have to land and recharge. That might not sound like much, but it can get you shockingly far!

Ability: Thunder
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Inspired by a fellow member of his species who appeared in Super Smash Bros., Pikachu uses his famous Electric-type attack, Thunder, on himself! Press Spin, and a bolt of lightning will fall from above and strike Pikachu at characteristically quick speed. He won’t take damage from it, but anyone near him will get zapped by the resulting shockwave. Additionally, if he’s in the air, he’ll come rocketing down, plowing through fragile floors and multiplying the magnitude of any spring he bounces off of. It also makes for an effective airbrake - just make sure that there’s ground below your feet first!

Ability: Iron Tail
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Made famous by Ash Ketchum and his Pikachu partner, Iron Tail is a solid option for both combat and a quick burst of speed. Press Spin while holding Jump, and Pikachu will hold in place briefly, then catapult forward, whacking anything in his path with 50 pounds of solid tail! This move allows Pikachu to break spikes and fragile walls.

Thunder and Iron Tail are both activated with the Spin button, so it’s important to know the difference between the two. If you’re holding jump, you’ll launch forward with Iron Tail, but if you aren’t, you’ll go tumbling down with Thunder. Mixing them up can be a deadly mistake, so make sure you’re doing the one you mean to! It may not click immediately, but soon enough, you’ll get the hang of these two moves, and their use will feel like second nature.

Ability: Double Team
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Double Team is a bit disconnected from the rest of Pikachu’s moveset, but don’t underestimate how useful it can be in combat. Press Custom 1, and Pikachu will move back and forth quick enough to create an illusory double of himself! Anything that would hurt Pikachu while using Double Team will pass right through him harmlessly. In fact, if you time it just right, you can parry enemy attacks, turning their attack back on them!

Passive Ability: Type Resistance
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True to his home games, Pikachu’s electric nature makes him resilient to electricity-based attacks. (Technically, he should also similarly resist Steel- and Flying-type attacks, but what counts as one of those in SRB2 is a bit less clear cut.) When Pikachu would be hurt by electricity, he’ll instead lose two rings and take no knockback. Note that this damage pierces through shields that aren’t resistant to electricity themselves.

Pikachu also comes with an array of music from Pokémon Black and Pokémon White, which will replace certain songs from the vanilla game when playing as him.

pikamusic - On/All, Jingles, or Off/None. Defaults to On. Determines whether or not music from the vanilla game will be replaced by custom music when playing as Pikachu. If this is set to Jingles, it will only replace jingles such as the Act Clear theme, rather than things like boss themes or powerup themes.

pikavoices - On or Off. Defaults to On. Whether or not Pikachu will play voice lines when doing things such as clearing a level or using his abilities.

pikareduceparticles - On or Off. Defaults to Off. Pikachu's moves use a lot of objects for their visual effects, so setting this to On will reduce those a bit, in case they're putting too much strain on your device, although certain moves won't look quite as nice with it on.

This mod was made mostly because I was shocked that it didn’t already exist, as far as I could tell. In my brief searches, the only Pikachu mods I could find were a character pack for SRB2Kart, an SRB2 Persona mod on GameBanana, and a few abandoned projects from the late 2000s. (Feel free to correct me if I’m wrong, though!) I’d expect more love for the face of the biggest media franchise in the world, but I suppose it figures that PikaJade would be the one to finally bring him to reality. I decided I needed to do him as much justice as I could, which is why there’s so many little extra things in it. He probably deserves better than prerenders, but honestly, I don’t have the time, energy, or pixel art skill to make “proper” sprites for him (for reference, his dopey-looking life icon was the only sprite I did fully by hand), nor the money and patience to have someone else do it for me.
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  • PikaJade: Scripting, rendering, some musical arrangement
  • Game Freak: Character, model, music, sound effects, additional sprites
  • Ikue Ōtani: Voice clips
  • Ken Sugimori: CSS art
  • @fickleheart, @Katmint: Additional scripting
Author
PikaJade
Downloads
4,992
Views
7,518
Extension type
pk3
File size
11.6 MB
MD5 Hash
4f21b210fca611345109bbb1d20c4666
First release
Last update

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Latest updates

  1. v1.1.1 - Double-A Warmfix

    Thought I was done fixing bugs, but then I saw a video someone made showcasing this mod, and I...
  2. v1.1 - Minor Tweaks and Fixes

    Pikachu's Electric-type moves (Volt Tackle and Thunder) now attract rings This doesn't work...

Latest reviews

Outstanding mod considering the mentality you went in with when deciding to make him and the resources at hand. My only gripe is Volt Tackle's synergy with the rest of his abilities. Sure, it's useful for stopping on a dime, but maybe it should carry momentum if the player is holding forward (akin to SA2 Sonic's Bounce) then it would be much more intuitive to use imo
Upvote 1
honestly i am entirely surprise by this mod, i kinda went in with a "lol its just a dumb pikachu mod" and came out with a fun character extremely well done mobility, my own suggestion is make it to when he uses thunder bolt or volt tackle his electricity can attract rings, i think it makes sense and falls in line with srb2's own electricity mechanics

as for the prerendered sprite... first i wasn't a fan but playing as him, it's extremely charming and as alot of charm to the mod overall, tbh i don't think it should ever be changed, it's silly and fun, even if it sticks out of srb2, overall, amazing and fun mod and i think this should be something you look into more and tweak, it has alot of amazing potential here
Upvote 0
it's a pretty decent mod tho i think the super form and the other sprites can be better, i'd more prefer the srb2 art style with outlines and simple shading kinda like in the life icon or the character select screen, and for the super form it is kinda cool wotj it being rainbow but i was expecting richu or maybe his gigantamax form, tho i'm not super knolegdable over pokemon like my brother so there probably are alot more than that and maybe rainbow pikachu could be based off the pokemon cards but again idk much. also not super related but i really hope to see at least a few more of the smash 64 character roster like fox, captain falcon, ness, and probably the one that would be most simple is jiggly puff which is also a pokemon like pikachu of course, tho i'm not asking you specifically i just think it be cool to have those characters exist someday. overall uh i'd say this is a 6/10, i like pikachu and the moveset feels pretty pikachu like and i especially think his custom 1 move could bring in some cool speedruns, but i think the sprites could be changed but they aren't bad at all really and i'd respect it more if the sprites aren't supposed to be in the srb2 style (tho again life icon and character select are in the style so idk about that), but uh yeah that's kinda it for the mod ig lol, i didn't say much tbh but...ye
Upvote 0
Pretty cool mod! The prerendered sprites, while they look great, they don't blend in with SRB2's artstyle as well as, say, E-102 Gamma does. I think it's because there's just so much shading. Not a dealbreaker, persay, but something to keep in mind. I'm curious why, despite the fact that the sprites are prerendered, you didn't utilize the full rotation slots? That's kinda the usual with these types of mods.

His moveset is great, although I wish his stomp could either be on a separate button(Fire, perhaps?), or give us the ability to swap the stomp and tail swipe via a console variable. I often find myself accidentally stomping instead of tail swiping. Another small thing, but he doesn't have any super form benefits. A simple infinite flight would suffice!

Other than that, perfect quality mod, I'd say! No real negatives to point out. 9/ 10.
Upvote 1
Better download this mod before nintendo does her thing

Now being serious, this is a very cool and good mod, his ability to parry / phase through attacks / damagable things is incredible, it makes him a very good character to play with, i hope to see some future updates for him, not saying that he needs but...i'm looking foward to see what will be fixed and added to this unit
Upvote 1
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