No Online Multiplayer Emblems

[Open Assets] No Online Multiplayer Emblems v1.0.1

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When using this addon, players won't be able to see Emblems in Netgames, and they won't be able to get them. They might be able to seemingly get Record Attack Emblems, but they won't keep those Emblems after they quit the game. This is mainly accomplished through the usage of the new function, G_SetUsedCheats. Thanks to Xian for pointing out the existence of this function.

You'll be able to get and keep Emblems before you join or create a Netgame, but after you do, you won't be able to get any Emblems, including Record Attack Emblems, until after you restart the entire game, even if you play Singleplayer after having created or joined a Netgame.

To activate this addon, all you need to do is add the addon, and then it'll automatically be activated as soon as you create or join any Netgame.

Known Bugs:
This won't work in Starshy Stages for some reason.
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    with_addon.png
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  • without addon.png
    without addon.png
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Author
Tarregor
Downloads
435
Views
1,925
Extension type
lua
File size
286 bytes
MD5 Hash
41df219ab4c8dc160279fe57ad428002
First release
Last update

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Latest updates

  1. Day 1 Patch

    Made the addon be less confusing. Before, it made emblems still show up on maps, but it didn't...

Latest reviews

This addon made me lose my emblems from azure temple after I joined an net game and when I left , I gone to grind hours trying to get those emblems
Tarregor
Tarregor
Woah; I've never heard of that happening.
All this addon does is set the G_SetUsedCheats variable to true and remove the hidden emblems from the maps when the level loads; there's nothing in there that can do anything to your save files. That bug was probably caused by a different addon that the server had.
Speaking of which, I haven't had this happen to me as a result of using this addon myself, and I've used it alot.
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Welcome to releases! Can't wait for that day 1 patch to be released lol
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