Harder Enemies

[Open Assets] Harder Enemies v1.0.4

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Modify: YES - Maintain: YES - I give permission for my entire submission to be modified by others or used in their own work. I give permission for my entire submission to be maintained by others as well.
I made sure my file(s) follow the Submissions Guidelines
  1. Yes
I named my file(s) correctly (see Filename Conventions)
  1. Yes
This mod makes all of this game's non-boss enemies, including even Pointies, Goombas & Shleep, become more dangerous in various ways.
For a better experience, use this with Cole207's Boss Plus & Twins'r'Okay's Encore Mode.

Credits:
Cobaltn't: Fixed a visual bug with Goombas
Flame: Buffed Detons, Crushtaceans, & Lance-a-bots(v1.0.0 & 1.0.1 only)
Me: Did everything else
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Author
Tarregor
Downloads
684
Views
2,166
Extension type
pk3
File size
3 KB
MD5 Hash
d8287fde9bdcf0ec9786af78f8d7c77a
First release
Last update
Rating
4.00 star(s) 1 ratings

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Latest updates

  1. v1.0.4

    -made spikeballs rotate around BASHes -made pyre flies not shoot their flamethrowers while they...
  2. v1.0.3

    -made egg guards stop being big after they kill someone while they're mad -made pyre flies wait...
  3. Day 1 Patch(v1.0.2)

    -Made a Spikeball rotate around every Big Floating Mine, Egg Guard, & Buggle until they die...

Latest reviews

Despite how simple this mod is, this really adds a nice layer of depth on how to deal with each enemy. its not just a simple matter of ignoring them completely or engage if you feel like it. they are actually a proper hazard you need to bypass with proper judgement.
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