- What permissions do you give others to modify and/or maintain your submission?
- Modify: YES - Maintain: YES - I give permission for my entire submission to be modified by others or used in their own work. I give permission for my entire submission to be maintained by others as well.
LifeStuff+ allows the player to carry up to 9999 extra lives, 100 times more than vanilla! On the scores screen you'll also find a death counter that keeps track of the total number of times you've died on this save. Yes that's right, both extended lives and death counter save after closing the game thanks to GlobalBanks, which no longer requires a custom gamedata since v2.2.12.
But wait, there's more! All this + your usual player data is also saved server-side in netgames! Come back to your favorite coop server after a day or two, or after a server reset, and your lives, score, death count, and more will be automatically restored! Using a totally revamped version of Scorekeeper by Callmore as a basis, any scores saved to the server for players who have not joined after 1 week (adjustable) worth of server uptime will be wiped, to reduce file load for active servers. Make sure to stay active on your favorite server so your info doesn't get wiped!
But wait, there's more! All this + your usual player data is also saved server-side in netgames! Come back to your favorite coop server after a day or two, or after a server reset, and your lives, score, death count, and more will be automatically restored! Using a totally revamped version of Scorekeeper by Callmore as a basis, any scores saved to the server for players who have not joined after 1 week (adjustable) worth of server uptime will be wiped, to reduce file load for active servers. Make sure to stay active on your favorite server so your info doesn't get wiped!
lsplus_hoursuntilreset - set how long in hours until inactive players are wiped from a server's savedata. Default value 168, or 1 week