Legend of Heroes Trails Character Pack

Legend of Heroes Trails Character Pack 9.0.2.2

- Fixed some shop bugs
- Added back Blue Ascension
- CP System. When adding Baredits everyone will have CP (Craft Points)
- Everyone got a new S-Craft depending on the levels
- Lloyd's Trait will now restore CP and will receive more depending of the levels
- Lots of character sprites renamed to the vanilla names
- S-Crafts are no longer Almighty Super Attacks and were moved to the skill list as a normal skill
- Everyone's skill set was tweaked and with the additions of the S-Crafts
- Estelle learns Hurricane in place of Crest/La Crest
- Removed Dekakunda
- Fixed Fire Bolt sprite going crazy after using it
- Geofront now has custom floors
- Removed the S-Craft thinker as now the vision quest bosses will randomly use it
- Fixed an shop error on Geofront
- Adjusted some sounds/voice volume
- Tita no longer uses Metal when Bionis is added
- The Metal skills will now appear as skill cards when Bionis is added
- Smoke Cannon now causes damage
- Lloyd received a new normal attack changing Brave Smash to an actual skill
- ARCUS subs now have link/follow up skills like in the original game
- Team Attacks now use 100 CP instead of Emerald Power
- The Reaper now appears in Geofront in certain floor events
- Some Bionis skills are now Hybrid. When bionis isn't loaded they have the vanilla elements
- Joshua no longer uses Gravity and uses Psy instead when Bionis is loaded
- Tiger Charge was moved to a S-Craft
- Bionis skills now show up on Tartarus Skill card table
- Added Tear-All
- Zeram Powder now revives someone with full TP/CP
- Some skills were adjusted and improved
- New Ascension Animation
- Increased Wheel of Time power
- Arianrhod and Leonhardt now uses CP in their Vision Quests. (Should work on PVP Bosses idk)
- Arianrhod now uses Seventh Caliber

**If you want to use CP it will require Baredits. It's not on the MB so you gotta look it up yourselves**
Fixed Tiger Charge causing missing sprites
Removed Genesic Barrier
Replaced Triple Piercer with Torrent Shot on Elie's Orbment Sub
Fixed the upgrades of Burning Heart not having their custom icon and colors with the Custom Skill Colors
Fixed Lloyd and Estelle's buffs not working correctly with Teamsize
It has been a while but mostly cause I lacked motivation for it.

- Lloyd's Burning Heart gets upgraded when leveling up
- Some skill animations got a makeover
- Some voice lines were changed and added
- Renamed Joshua's Fang Flicker to Lightning Flash with a new animation
- Replaced Tita's Nuke Break with a new skill Impassion
- Added new vision quest. The Bladelord (Teamsize recommended)
- Item skills are no longer affected by PVP Random Skills and Metronome
- Super Attacks and Team Attacks were buffed
- Reduced Team Attack's EP Cost
- Fixed unknown skill card on the Geofront Shop


Modding support changes:
- Traits were buffed and added a new sound effect when they activate
- Geofront's Arena doesn't break when there's 2 or more parties
- Bionis related stuff don't get added when Bionis isn't loaded
- Changed and added some icons for the skills
  • Fixed outdated Custom Icon support (Thanks to R.E.D for this)
  • Nerfed Loa Erebonius for some fucking reason he was buffed.
  • Fixed Vision Quests having outdated moves
  • Lots of animations were remade.
  • Removed Dekakunda from Arianrhod and gave the general Dekunda and Dekaja instead.
  • Added support for Red's Persona Traits and Custom Icons.
  • Added support for Zoraxua's Super Music.
  • Added NerduMiner's Expanded Custom Dungeon Code Pack into Geofront.
  • Golden Halo, Sol Eruption and Lost Eden can now cause debuffs.
  • Fixed weird delay on Lloyd's and Estelle's buffs when there's more than 4 with Teamsize
  • Bionis content is no longer freesloted and such when Bionis isn't loaded
  • Team Attacks were buffed
  • Multi hit attacks power was adjusted with the new damage formula for 1.3.6
  • Added Lost Eden to Loa Erebonius
  • Added more of S-Tablets and Dekaja Gems on Arianrhod Vision Quest
  • Normal attacks are no longer used in Rogue Mode.
  • Lloyd's Burning Heart now lets him be immune to status for 3 turns
I can't really catch a break can I...

- Added a visual on everyone's S-Crafts (example in the image below)
- Trails Group vision quest was nerfed on the HP
- Fixed weird delay on Chrono Down
- You can now get Golden Halo and Calamitous Blast in Monad as Skill Cards or buy them at the shop
- Fixed Anti-Step All sound being so loud when there's a lot of enemies
- Sound and Music file size optimization

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With the release of 1.3.5 I decided to use some of the stuff that was added

- Lloyd and Tita now have nerfed skill tables and stats on PVP
- Added new Subs! Check the image below to see the subs were added.
- Team Attacks are no longer usable for Enemies.
- Some skills animations were optimized and needed
- Added Super Cut ins for Lloyd, Estelle, Joshua, Tita and Elie
- Extra VFX changes

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- Lost Eden's animation was shorten and it's now Severe Damage than Heavy Damage
- Seventh Caliber got a new animation
- Recuria got a new animation
- Smoke Cannon animations were improved a bit
- Vital Cannon got a new animation
- Everyone's stats were changed
- Estelle's weapon type was changed to Hammer (Probably the most fitting of every weapon type in the game)
- Fixed weird delay on Chrono Drive
- Fixed Zeruel Cannon description
- Fixed a unknown skill card due to internal name change
- Fixed Vision Quest Lloyd not using some sprites
- Grail Locket Passive skill now works
- Gave Arianrhod a status removal passive
- Fixed La Crest weird delay at the end of the animation

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  • Cool!
Reactions: Zoraxua
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