Legend of Heroes Trails Character Pack

Legend of Heroes Trails Character Pack 9.1.3

- Fixed Aqua Bleed not working due to a bionis fields only state

- S-craft base power changes. Should be now closer to what's generally available at-level base power or slightly above

- Corrected some internal weapon name changes in the Void Run shop

- Completely overhualed the available list of orbal arts in the Void Run shop

- Added 2nd and 3rd tiers for stat-boosting "droplet" items ("water" and "divine water")

- Added Azure Droplet as the Trails equivalent to Level Unlimiters

- Completely reworked the Trails additions to the Void Run item drop tables

- Fix for AreaLines skill interaction with the Brainwash Status chosing the wrong team to attack or heal

- Changed Sophisticated Fight music to it's 1st Chapter remake version

- Trails Group vision quest music was changed to Infinity Rage from Trails into Reverie
- Fixed Elie's Skill table not working when Baredits isn't added.
- Forgot to include the map for the object update
- Fixed a missing typo on Petrosphere's description

- Fixed Curia and La Curia removing Hyper Status

- Fixed object confliction from Vapor Garden Map
- Fixed Tita's skills dissapearing when BarEdits is not added

- Fixed Golden Halo's description saying it's Bless Damage instead of being Nuke Damage
- Added an Echo for Estelle (This one is more focused on offensive moves) **This Requires the Echo Fighters Mod. You gotta look it yourselves**

- Added a couple more arts from the Sky Trilogy

- Some of the Crafts skills got updated

- AreaLines built-in funcionality

- Several fixes to Arcus Link

- Standardization of Crafts Guard/Arts Guard/Perfect Guard for player use

- Existing arts rebalanced/reworked to better match source games

- Reorganization of shop and shuffle time card tables

- Added proper voice lines for Estelle's Pummel and Barrage and Joshua's Sever S-Crafts


**If you want to use CP it will require Baredits. It's not on the MB so you gotta look it up yourselves**
  • Cool!
Reactions: *GOOFYRAT!*
- Fixed some shop bugs
- Added back Blue Ascension
- CP System. When adding Baredits everyone will have CP (Craft Points)
- Everyone got a new S-Craft depending on the levels
- Lloyd's Trait will now restore CP and will receive more depending of the levels
- Lots of character sprites renamed to the vanilla names
- S-Crafts are no longer Almighty Super Attacks and were moved to the skill list as a normal skill
- Everyone's skill set was tweaked and with the additions of the S-Crafts
- Estelle learns Hurricane in place of Crest/La Crest
- Removed Dekakunda
- Fixed Fire Bolt sprite going crazy after using it
- Geofront now has custom floors
- Removed the S-Craft thinker as now the vision quest bosses will randomly use it
- Fixed an shop error on Geofront
- Adjusted some sounds/voice volume
- Tita no longer uses Metal when Bionis is added
- The Metal skills will now appear as skill cards when Bionis is added
- Smoke Cannon now causes damage
- Lloyd received a new normal attack changing Brave Smash to an actual skill
- ARCUS subs now have link/follow up skills like in the original game
- Team Attacks now use 100 CP instead of Emerald Power
- The Reaper now appears in Geofront in certain floor events
- Some Bionis skills are now Hybrid. When bionis isn't loaded they have the vanilla elements
- Joshua no longer uses Gravity and uses Psy instead when Bionis is loaded
- Tiger Charge was moved to a S-Craft
- Bionis skills now show up on Tartarus Skill card table
- Added Tear-All
- Zeram Powder now revives someone with full TP/CP
- Some skills were adjusted and improved
- New Ascension Animation
- Increased Wheel of Time power
- Arianrhod and Leonhardt now uses CP in their Vision Quests. (Should work on PVP Bosses idk)
- Arianrhod now uses Seventh Caliber

**If you want to use CP it will require Baredits. It's not on the MB so you gotta look it up yourselves**
Fixed Tiger Charge causing missing sprites
Removed Genesic Barrier
Replaced Triple Piercer with Torrent Shot on Elie's Orbment Sub
Fixed the upgrades of Burning Heart not having their custom icon and colors with the Custom Skill Colors
Fixed Lloyd and Estelle's buffs not working correctly with Teamsize
It has been a while but mostly cause I lacked motivation for it.

- Lloyd's Burning Heart gets upgraded when leveling up
- Some skill animations got a makeover
- Some voice lines were changed and added
- Renamed Joshua's Fang Flicker to Lightning Flash with a new animation
- Replaced Tita's Nuke Break with a new skill Impassion
- Added new vision quest. The Bladelord (Teamsize recommended)
- Item skills are no longer affected by PVP Random Skills and Metronome
- Super Attacks and Team Attacks were buffed
- Reduced Team Attack's EP Cost
- Fixed unknown skill card on the Geofront Shop


Modding support changes:
- Traits were buffed and added a new sound effect when they activate
- Geofront's Arena doesn't break when there's 2 or more parties
- Bionis related stuff don't get added when Bionis isn't loaded
- Changed and added some icons for the skills
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