Jump Leniency

[Open Assets] Jump Leniency 2.0

I've had this updated version sitting on my hard drive for more than two years. I stumbled across it again and decided to upload it.
  • Updated jump input blocking. Hopefully should be compatible with even more add-on characters.
  • Recovery jump time is now exactly twice the length what normal pain knockback would be on flat ground.
    • This is also based on the object's current gravity, making it work the same regardless of gravity changes.
  • Latency adjustments are enabled in all EXEs now, since the feature required for it has been in the game for a while now.
  • Fixed being able to use coyote time from springs.
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