It's been a while since I've touched Honey, but I decided to work on a small update to help de-clutter how Honey plays!
Honey can now pounce by jumping while in the air, instead of stomping!
That said, if you were used to using CB1+Spin to pounce in the air, you can still do that if you want.
Pounce now also only uses one wing and deals damage!
You can gain back wings by hitting an enemy, so you can chain them along if there are enough enemies about!
Honey's stomp has been moved to the spin key while in the air, and her wing resource on using her melee has been removed.
Other changes being a plethora of bug fixes, both for general gameplay (looking at you, 2D mode pounce) and battle mod bugs (no more parry dancing!)
With battlemod tweaks she also gets herself a new move, her aerial counter
Functioning like a psuedo insta-shield, if you colide with an enemy, attacking or not, in this state, you will grab them and leap off their heads like a footstool!
Here's a collection of changes