- I give permission for this addon to be reused, modified, or ported by anyone
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- No
- I understand my submission will be rejected if it does not follow forum rules, Submissions guidelines, and/or file name conventions
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- Yes
A New Face has joined the Adventure...
Gemma (pronounced "JEM-ah") is a 14-15 year old ½ Tarsier-½ Cat hybrid and an aspiring adventurer born with geokinesis, a kind of power the lets the user control and manipulate earth at their own will.
She was living a rather mundane life... until she witnessed Dr. Eggman's vandalization of Greenflower mountain next to her and Mom's house, and heard news about his plans of conquest of the mysterious Black Rock, which recently returned to the planet's orbit. Noticing the famous Sonic the Hedgehog and his gang hopping into action, She eventually follows them to see for herself what is going on.

Tera-riser:
Double jump to drop downwards with enough force to break the floor beneath your feet and ride it upwards. You can jump or spindash off this newly created platform at anytime.

Tip: Hitting an enemy or hazard with the rock platform will allow you to perform the move again. Chain multiple together to gain maximum height!

Gemma is also Co-op friendly. You can use this ability to take your friends to a lift.
Otherwise, she pretty much plays like your traditional Sonic character, Classic Spin Jump, Spindash and all.
You can configure how Gemma's ability controls using the "gemmastyle" command. I/O support is included.
Hold (gemmastyle 1): Let go of jump while riding the platform to hop off of it.
Triple Jump (gemmastyle 2): Press jump while riding the platform to hop off it.
Fun Fact: Style 2 (Triple Jump) was the initial intent of how it was supposed to work.
A partially-sprited Super form. Go get those Chaos Emeralds first, though.
Dirk compatibility (Both Frozen and Surf sprites).
Milne Compatibility
"Trick fail" sprites for Frostiikin's CrossMomentum mod.
Hug. (Custom 2)

Gemma also sports her own weapon loadout in RingSlinger NEO. Here's her loadout:
Main weapon:
Offhand weapon:

Earth Wall:
Costing 10 Rings, Press fire while grounded to pull a wall of earth from the ground to protect yourself from attacks in front of you. You are still vulnerable to attacks from behind, though. Will break if it's hit by opponents 3 times or by player's choice by pressing Fire again.

Rock Wave:
Costing 10 Rings again, Pressing Fire while midair will charge up her move and strike downward to emit a mid-range wave of earth.
v1.3.4
- Replaced Grenade Ring with Stone Ring as her main weapon. (RS NEO)
v1.3.3
- Fixed Stand animation issue
- New Super color
v1.3.2
- Gemma now had a defined RS NEO loadout: Main Hand: Grenade, Offhand: Scatter. Ammo is set to 40.
v1.3.1
- Forgot to properly implement Dirk Surf and Milne Dance (files were present in it) so it's implemented now.
v1.3
- Most, if not, all of Gemma's sprites have been overhauled.
- Battle Mod support. Check the "Updates" tab for more info.
v1.2.4
Sprite Refinements & Reworks!
- Refined various sprites, such as the Continue & Life sprites
- Refined Walk animations, including a Remade A1 Walk
- Remade Edge/Balancing sprites
- Removed Surf sprites cause they kinda suck
v1.2.2c & v1.2.3
- Changed the color of Gemma's Shorts.
- Fixed a long unfixed oversight that is the offsets of FALLA5 & B5
v1.2.2b & v1.2.3PR1
- Revamped Rock Platform Sprites. (Special Thanks to Biggy-π#4819)
- Also fixed a typo in the CSS Description lol
- v1.2.3PR1 only: Replaced the "Hole" Graphic again. Use this version for the v2.2.9 pre-releases.
v1.2.2a
- Revamped CSS art
v1.2.2
- Added Hugs support because bored
v1.2.1
- Added a new "Hole" graphic when you perform the Tera-riser.
v1.2
- Removed "Mixed" (gemmastyle 0) playstyle.
- Gemma no longer performs the Tera-Riser if you land with the drill without holding jump. The small shockwave of rocks that you emit after landing with the drill now destroys enemies.
- You can now Spin-Dash while riding the rock platform.
v1.1.2
- Fixed a lua conflict with characters like Skip and Yoshi losing stomp damage.
v1.1.1
- added "Trick fail" sprites for Frostiikin's CrossMomentum mod.
v1.1
- Most Sprites had been touched up.
v1.0.1
- minor offset tweaks with RIDE sprites
v1
- initial release
- Replaced Grenade Ring with Stone Ring as her main weapon. (RS NEO)
v1.3.3
- Fixed Stand animation issue
- New Super color
v1.3.2
- Gemma now had a defined RS NEO loadout: Main Hand: Grenade, Offhand: Scatter. Ammo is set to 40.
v1.3.1
- Forgot to properly implement Dirk Surf and Milne Dance (files were present in it) so it's implemented now.
v1.3
- Most, if not, all of Gemma's sprites have been overhauled.
- Battle Mod support. Check the "Updates" tab for more info.
v1.2.4
Sprite Refinements & Reworks!
- Refined various sprites, such as the Continue & Life sprites
- Refined Walk animations, including a Remade A1 Walk
- Remade Edge/Balancing sprites
- Removed Surf sprites cause they kinda suck
v1.2.2c & v1.2.3
- Changed the color of Gemma's Shorts.
- Fixed a long unfixed oversight that is the offsets of FALLA5 & B5
v1.2.2b & v1.2.3PR1
- Revamped Rock Platform Sprites. (Special Thanks to Biggy-π#4819)
- Also fixed a typo in the CSS Description lol
- v1.2.3PR1 only: Replaced the "Hole" Graphic again. Use this version for the v2.2.9 pre-releases.
v1.2.2a
- Revamped CSS art
v1.2.2
- Added Hugs support because bored
v1.2.1
- Added a new "Hole" graphic when you perform the Tera-riser.
v1.2
- Removed "Mixed" (gemmastyle 0) playstyle.
- Gemma no longer performs the Tera-Riser if you land with the drill without holding jump. The small shockwave of rocks that you emit after landing with the drill now destroys enemies.
- You can now Spin-Dash while riding the rock platform.
v1.1.2
- Fixed a lua conflict with characters like Skip and Yoshi losing stomp damage.
v1.1.1
- added "Trick fail" sprites for Frostiikin's CrossMomentum mod.
v1.1
- Most Sprites had been touched up.
v1.0.1
- minor offset tweaks with RIDE sprites
v1
- initial release
As my first vanilla SRB2 character mod, it was certainly a far cry from making a HUD mod and a Kart character mod. But of course, i couldn't have done this on my own.
If not for these awesome (and funni) people in the SRB2 Community, this would've not been possible.
- Main Spriter and Character Owner -
RalphJeremy65 (me lol)
- Spriting Assistance -
Biggy-π#4819 (Rock Platform Sprite Revamp)
- Programming -
SMS Alfredo
- Reusable Content -
Hugs by Tatsuru
Base texture for Earth Wall by Dave Lite from BST's cancelled SRB1 Remake, Touchups by RalphJeremy65.
- Beta Testers -
Logan8r
Frostiikin
Kwiin
LonelyFoxz
BattleMod Community
I hope you enjoy playing as Gemma!