Enemy Variations is a LUA mod that adds simple modifiers to all badniks in the game. The current modifiers are:
The chances of a badnik spawning with one of these modifiers is done in a weighted random fashion, since some variations are tougher than others.
Along with these modifiers, most badniks in the game have been given skin colors.
This allows them to display which variations they have by their color. When an enemy has two variations, it will be white.
Has been tested in netplay, though there is a small chance of getting a SIGSEGV.
You're allowed to modify and redistribute this mod, just give me credit.
- Goop dropping
- Fire (spinning flame jet)
- Spikeball
- Laser shooting
- Big papa (spawns baby badniks of same type)
- Speed (gotta go fast)
The chances of a badnik spawning with one of these modifiers is done in a weighted random fashion, since some variations are tougher than others.
Along with these modifiers, most badniks in the game have been given skin colors.
This allows them to display which variations they have by their color. When an enemy has two variations, it will be white.
Has been tested in netplay, though there is a small chance of getting a SIGSEGV.
You're allowed to modify and redistribute this mod, just give me credit.