Resource icon

[Open Assets] Enemy Variations

Enemy Variations is a LUA mod that adds simple modifiers to all badniks in the game. The current modifiers are:
  • Goop dropping
  • Fire (spinning flame jet)
  • Spikeball
  • Laser shooting
  • Big papa (spawns baby badniks of same type)
  • Speed (gotta go fast)

The chances of a badnik spawning with one of these modifiers is done in a weighted random fashion, since some variations are tougher than others.

Along with these modifiers, most badniks in the game have been given skin colors.
This allows them to display which variations they have by their color. When an enemy has two variations, it will be white.

Has been tested in netplay, though there is a small chance of getting a SIGSEGV.

You're allowed to modify and redistribute this mod, just give me credit.
  • srb20019.png
    srb20019.png
    119.2 KB · Views: 464
  • srb20021.png
    srb20021.png
    171.7 KB · Views: 394
  • srb20025.png
    srb20025.png
    145.4 KB · Views: 355
  • srb20027.png
    srb20027.png
    172.8 KB · Views: 428
  • Cool!
Reactions: SinOrejas293
Author
digaly
Views
1,781
First release
Last update

Share this resource

Back
Top