Yes, I know, this stage doesen't live to it's name, I should delay it, I even had a chance, this is actually a second version of this submission, the first one got rejected because I didn't knew about the importance of thok barriers, and the judge pointed out to me that the sky was creating the hall of mirrors effect, but there is no turning back now though, due to imperfections I'm changing the name of this addon to be more accurate to the actual state of the stage, I realised that this is not worthy of being called the "most accurate", I apologize if I unintentionally fooled someone to a rather large dissapointment. I just wanted it to be out, so I would have more free time (mostly for school), but it backfired really bad, I'll try to fix as much issues as possible.
And the other thing, the reason why the stage is larger than the it is in the original, is because I wanted it to be played with modded characters without the constant stopping due to small space to run. I also didn't want to make it seem like the El-fire's remake is worse than mine, and that the mine is better, I just didn't think this through enough, and I was overconfident in my abilities.
And for the update, it's more of a patch, this is what was fixed:
-The hole at the start of act 2 was fixed
-The flickering textures in the later section of act 2 were fixed
-The random lag spikes in act 1 were fixed (Atleast I hope so)
-And other small issues that I didn't noticed (Because I was polishing that fast that I overlooked completly visible issues)
Also please don't play this stage in software rendering, it's barely playable and I don't have a clue how to fix it, sorry for the inconvinence and for the fact that yall had to do the playtesting for me, instead of doing it myself. If you find more issues, please report them, I will fix them when I can (I won't be even suprissed if there are more overlooks)