Emerald Coast

[Open Assets] Emerald Coast 1.5 - The (hopefully) final update!

It's pretty good!
It's definitely better than it was when I last reviewed it.
There's probably still a few things that could be done to make it have more fidelity to the original while still being within SRB2's limitations, but it's still good in it's current state regardless.
Aquavine
Aquavine
You don’t know how relieving and empowering it is to get a review from 2/5 to (I guess) 4/5. ;w; I’m glad that you liked it more than the first versions.

And you know what? The fact that You like it now is enough for me, I already made this stage WAY better than it used to be, and I know that I won’t be able to make it better or even force myself to work on this stage any much longer seeing how much other stuff I have in works either way. -.-

I finally managed to make this addon the way I wanted it to always be, and I finally can say that I’m proud of my work without any ”but’s”. Now I finally can move onto new horizons without any past anxiety left. :D (Or at least a bit less of it. :’D)
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Wonderful! This is really nice and is really fun! I took me awhile to find that secret :) Great job! :b
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It's gonna be EVEN BETTER!? You're a legend!
Aquavine
Aquavine
Yah! :D If I break up with school first, it's really toxic and narcissistic, It always wants all my time and attention and I get nothing for doing that! Best to stay away from people like these. >:C (The most complicated way of saying "if I have enough of free time after school-days.") I'm not sure what I'm even yapping about at this point. :<
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I like this Emerald Coast!
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Really good and surprisingly faithful to the original level.
I do have a couple of problems, the starting area in Act 2 feels very tight and compact and it's a little bit too slopey. Then again, I'm saying this as somebody who primarily plays Spice Runners.
Some parts also feel a little bit more janky and not as satisfying as the original, but I can let that slide considering this is SRB2.
Otherwise it just works.
Aquavine
Aquavine
About that first area, I realized too late that its too small for comfort and I couldn’t fix it in any easy way because of vertex slopes, on the other note I’m happy that you enjoyed this stage.
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Srb2 thicc emerald coast, nothing wrong with it.
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It's great! Very similar to the other Emerald Coast mod going around right now, but the level architecture is more spaced out so faster characters aren't constantly overshooting their marks. It's beautiful and spacious, perfect for a day at the beach!
Aquavine
Aquavine
Finally someone gets it!
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Alright but feels redundant especially when a much better remake already exists
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It's okay, but theres better improvement. the level is kinda wide open than the original
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really great port, despite the issues. just don't act like it's flawless.
it's poorly optimized, and could use some custom objects to make the sequences better and the enemies more engaging/balanced.
i'm also surprised nobody's tried saturn-retexturing emerald coast when doing this sorta thing to make srb2 the actual saturn sa1 every youtuber who's never played past arid canyon act 1 wants the game to be. ah well, less critique there and more wishful thinking
also, don't spite the other port.
they're different scales, and that makes this one much better for playing like it's actually sa1. the other one isn't bad just because it plays more like an srb2 level actually would.
i really like playing like it's actually sa1, though! that's the thing, i can't be too critical of something i enjoyed this much. that's why i've gotta give this 4 stars at the end of the day, thanks for taking the time out of your day to make this.
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Really not as accurate as the description would leave you to believe.
I'll talk about most of the issues and inaccuracies in my post in the discussion tab.

Not to mention the fact certain sequences don't work most of the time and how inconvenient it is to have to use the level select. (Which, not everyone has unlocked)

I also had major frame-drops when looking in a specific direction.

Just play the other Emerald Hill port.
Aquavine
Aquavine
I know that this might be the most awkward reply in the history of this forum (Seeing how it's been almost a year since you reviewed this stage and I'm not even sure if you get a notification about this reply) But I just played the 1.0 version of this stage and man, in comparison to 1.4 or even 1.5 (Still w.i.p) this version really felt like a leaked w.i.p build than an actual full experience... -.- I'm just glad that I managed to somehow reanimate this sonic 06 type stage. xD

But I sadly still didn't added the roofs at the start... nor made any changes that you mentioned beyond the lag spikes... :| But I hope that I managed to make up for it with everything else up until this point.

AND... you're not an OG for that last line, don't write those words in this exact formation ever again. Especially to someone that just started mapping. >:C Dawg can't make a overall pretty helpful review, and then just follow it up with basically a roast. -_- Heck, even a simple "Just with playing until the stage is more polished" would be enough. It's not that hard to be at least a little bit kind. >:C
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