Dunno how I missed this pack! The stages look nice and stand out alot, and there's a disproportionate amount of polish in places. I'm even seeing the rare use of Lua in stages. The finish on the final stage changing the lights caught me off-guard in an awesome way.
Eclipse feels experimental, sometimes in a good way, sometimes not. Some of the current oversights are pretty jarring, at least. I found an enterable optional house, which was cool, but it's just got empty rooms. I simply walked to the first boss' capsule without fighting. I got softlocked when slipping under the first level's closing door. You need a spindash to even beat Toxic Factory and slip into a vent. There's alot of completely misalligned textures in random spots too.
It feels like most of my issues are from this being a WIP, so I'll judge the pack based on a polished version's potential. Hope you find the motivation to keep things going!
Also: there is no lua used in any stages (yet). The light changes are all done within the map itself.
Again, this is just me throwing together the stages that were PLAYABLE, not finished. All maps will be redone by the time I release a "full" demo.
Thank you for your support.