Sorry for the long delay due to real life's shenanigans, but now I can finally update DoomGuy.
This is a list of changes for this update:
  • Added splitscreen support
  • Added a console variable doom_keepinv_on_death <Yes/No> (Default: No) which makes doomguy players keep their entire inventory (except powerups) upon death and also they don't drop weapons. (Only works on Co-Op)
  • Added console variable doom_dropweapons_on_death <Yes/No> (Default: Yes) which makes doomguy players to drop their current weapons upon death, gets overwrited if doom_keepinv_on_death is enabled.
  • FIxed a bug where killing a doomguy player on match doesn't award points, even with doomguy vs doomguy.
  • Fixed NiGHTS being unplayable and added some sprites to it.
  • Modding for custom ammo types are added for custom weapons to use.
  • Removed SF_SUPER as no actual super form is available and causes problems while trying to crouch causing to accidentally transform into super.
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