- What permissions do you give others to modify and/or maintain your submission?
- Modify: YES - Maintain: YES - I give permission for my entire submission to be modified by others or used in their own work. I give permission for my entire submission to be maintained by others as well.
I just wanted to make something pretty, so here is my attempt at making a cool titlecard.
Besides being flashier, it's got some customizability features.
For Starters:
All of the colors can be customized through commands
Not only that, but Mappers can add even more customizability.
Through Soc (and a couple textures), you can:
Server Admins: You can toggle custom banners by using the netvar
Oh also, any maps taking advantage of Haya's Reimplementation, using the encore titles and subtitles, it works here too.
Credits:
Besides being flashier, it's got some customizability features.
For Starters:
- By default, It's Blue in Race Maps, but it's Red in Battle Maps
- On Hell Maps, it's Dark Blue and Dark Red (for race and battle respectively), along with custom text
- In Encore, the colors change to be their opposites
All of the colors can be customized through commands
NOTE: ALL OF THESE NETVARS USE THE COLOR'S NUMBER, NOT THEIR NAME
tc_race_color
tc_battle_color
tc_hellrace_color
tc_hellbattle_color
tc_race_color
tc_battle_color
tc_hellrace_color
tc_hellbattle_color
Through Soc (and a couple textures), you can:
- Give your map a custom scrolling banner + text on the side
- Give your banner + text a custom color to match the track better
THE TEXTURES
You'll need 2 textures to make a custom banner:
You'll need 4 lines of soc for each map
Numbers for all the skincolors can be found here
You'll need 2 textures to make a custom banner:
- The scrolling stripe
- Dimensions: 80 x 384
- The width isn't really that important, but the height is. (It has issues in splitscreen if it isn't that long)
- Dimensions: 80 x 384
- The Text
- Dimensions: 80 x 200
- Once again, width doesn't really matter.
- Dimensions: 80 x 200
You'll need 4 lines of soc for each map
Code:
Lua.titlecard_stripe = NAME OF STRIPE GRAPHIC
Lua.titlecard_text = NAME OF TEXT GRAPHIC
Lua.titlecard_color = NUMBER OF SKINCOLOR
Lua.titlecard_encore_color = NUMBER OF SKINCOLOR
Server Admins: You can toggle custom banners by using the netvar
tc_allowcustom
Oh also, any maps taking advantage of Haya's Reimplementation, using the encore titles and subtitles, it works here too.
Credits:
- Amperbee: for making the UltimateDrawString used for the Custom Font
- Sonic Team Jr: The Font used is the SRB2 Level Title Font
- Saturn Ross: For finding a bug the day before release lol