- What permissions do you give others to modify and/or maintain your submission?
- Modify: YES - Maintain: YES - I give permission for my entire submission to be modified by others or used in their own work. I give permission for my entire submission to be maintained by others as well.
This script allows for a reference for modders to create custom level start screens. By default, it looks the same as the original (with a couple of differences), so its up to you to change how it looks.
- Levels with custom zone names will now have thinner description text when the text length of both the description and the zone name exceeds 24 characters. (Specifically targeting SMK Electric Boogaloo. Damn you and your description text that goes off the screen god)
- You can now change the vertical alignment with
stl_alignment
. Can take "Top", "Center", or "Bottom". Defaults to Bottom (ofc). - The banner triangle is an image because
v.drawDiag()
doesn't exist. - To save processing, the font is cached at the start, and never again. If at any point you want to reload the font, use
stl_resetfontcache
in the console. - Levels with no proper level headers (like a missing level name) will now display placeholders.
- Hell maps will now have an orange banner at the bottom regardless of which gametype you're in.
- Encore specific level titles, zone names, and subtitles are now possible.
- To use this, use the following SOC parameters.
Lua.encorettl
for encore level titlesLua.encorezone
for encore zone namesLua.encoresub
for encore level subtitles.
- To use this, use the following SOC parameters.